#3d #game-engine #engine #gamedev

Marko Pintera f7fc8e84ca Determining struct stride a bit better 13 سال پیش
CamelotClient 9bd154c94e Structs and struct arrays seem to work in GLSL 13 سال پیش
CamelotD3D11RenderSystem f7fc8e84ca Determining struct stride a bit better 13 سال پیش
CamelotD3D9Renderer 01defbfd9d DX11 arrays work 13 سال پیش
CamelotFBXImporter ba5f1c9453 Added GpuProgram importer 13 سال پیش
CamelotForwardRenderer 5700fec8d0 Removed mActiveViewport from render system 13 سال پیش
CamelotFreeImgImporter ba5f1c9453 Added GpuProgram importer 13 سال پیش
CamelotGLRenderer f7fc8e84ca Determining struct stride a bit better 13 سال پیش
CamelotOISInput 19e874a87d Material serialization (untested) 13 سال پیش
CamelotRenderer 9bd154c94e Structs and struct arrays seem to work in GLSL 13 سال پیش
CamelotUtility ba5f1c9453 Added GpuProgram importer 13 سال پیش
CamelotRenderer.sln 7b80bdaff7 Massive amount of bugfixes to the way how are resources serialized/deserialized, initialized and released 13 سال پیش
Dependencies.txt d71ac4d2a8 OIS works 13 سال پیش
TODODoc.txt f7fc8e84ca Determining struct stride a bit better 13 سال پیش