Lasse Öörni 2019ff7125 Fix fog calculation in water shader. 12 anni fa
..
AutoExposure.frag d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
AutoExposure.vert d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
AutoExposure.xml d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
Basic.frag 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
Basic.vert 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
Basic.xml 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. 12 anni fa
Bloom.frag 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
Bloom.vert 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
Bloom.xml 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
BloomHDR.frag d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
BloomHDR.vert d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
BloomHDR.xml d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
Blur.frag d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
Blur.vert d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
Blur.xml d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
ColorCorrection.frag d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
ColorCorrection.vert d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
ColorCorrection.xml d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
CopyFramebuffer.frag 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
CopyFramebuffer.vert 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
CopyFramebuffer.xml 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
DeferredLight.frag 7c61b098bf Fixed forward lit spotlight shadows on OpenGL. 13 anni fa
DeferredLight.vert 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
DeferredLight.xml 7c61b098bf Fixed forward lit spotlight shadows on OpenGL. 13 anni fa
Depth.frag c0d669ede3 Simplified renderpath depth stencil management, by ensuring that Renderer does not allocate multiple depth buffers of the same size. 13 anni fa
Depth.vert c0d669ede3 Simplified renderpath depth stencil management, by ensuring that Renderer does not allocate multiple depth buffers of the same size. 13 anni fa
Depth.xml 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. 12 anni fa
EdgeFilter.frag 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
EdgeFilter.vert 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
EdgeFilter.xml 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
Fog.frag d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
GammaCorrection.frag d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
GammaCorrection.vert d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
GammaCorrection.xml d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
GreyScale.frag 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
GreyScale.vert 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
GreyScale.xml 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
Lighting.frag 32a9e72752 Fixed GLES low quality shadows. Fixed Android/iOS not initializing engine parameters from CommandLine.txt. 12 anni fa
Lighting.vert 7c61b098bf Fixed forward lit spotlight shadows on OpenGL. 13 anni fa
LitParticle.frag d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
LitParticle.vert d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
LitParticle.xml d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
LitSolid.frag d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
LitSolid.vert d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
LitSolid.xml d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
PostProcess.frag d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
PrepassLight.frag 7c61b098bf Fixed forward lit spotlight shadows on OpenGL. 13 anni fa
PrepassLight.vert 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
PrepassLight.xml 7c61b098bf Fixed forward lit spotlight shadows on OpenGL. 13 anni fa
Samplers.frag d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
ScreenPos.vert 311b66f859 Invert also quad projection when camera is inverted. 12 anni fa
Shadow.frag e8d549ef7e Shader refactoring. Renamed the lit object ubershader as LitSolid; it now handles also deferred rendering. 13 anni fa
Shadow.vert e8d549ef7e Shader refactoring. Renamed the lit object ubershader as LitSolid; it now handles also deferred rendering. 13 anni fa
Shadow.xml 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. 12 anni fa
Skybox.frag 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
Skybox.vert 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
Skybox.xml 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
Stencil.frag 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
Stencil.vert 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
Stencil.xml 5507b006be Shader load/compile refactoring. Removed shader source code from the SourceAssets directory and moved to Bin/CoreData/Shaders. 13 anni fa
TerrainBlend.frag d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
TerrainBlend.vert d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
TerrainBlend.xml d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
Tonemap.frag d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
Tonemap.vert d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
Tonemap.xml d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
Transform.vert cadb503976 Added transform by matrix functions to Plane. Added camera clipping plane support. Added basic reflective+refractive water shader + material. 12 anni fa
Uniforms.frag d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
Uniforms.vert d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
Unlit.frag d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
Unlit.vert d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
Unlit.xml d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
Vegetation.vert d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
Vegetation.xml d4fb9a9450 Add Zone height fog support, HeightFog shader option and techniques. 12 anni fa
VegetationDepth.vert a698776a66 Added simple swaying vegetation example shader. 12 anni fa
VegetationDepth.xml 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. 12 anni fa
VegetationShadow.vert a698776a66 Added simple swaying vegetation example shader. 12 anni fa
VegetationShadow.xml 8b28c12ae6 Added instancing to the OpenGL renderer, requires the ARB_instanced_arrays extension. 12 anni fa
Water.frag 2019ff7125 Fix fog calculation in water shader. 12 anni fa
Water.vert 1ace697dc9 Added water example with reflection/refraction. Improved the water shader to include proper fresnel calculation and a noise map. Closes #120. 12 anni fa
Water.xml cadb503976 Added transform by matrix functions to Plane. Added camera clipping plane support. Added basic reflective+refractive water shader + material. 12 anni fa