Mugen87
|
038117c00e
Editor: Added edit for .renderOrder and .frustumCulled
|
7 years ago |
Mr.doob
|
130a02ea8c
Merge pull request #12797 from Mugen87/dev4
|
7 years ago |
Mugen87
|
520138975f
Object3D: Remove unused array in .toJSON()
|
7 years ago |
Mugen87
|
797149add6
Clean up linter warnings
|
7 years ago |
Mugen87
|
edb3d28e53
Shape: Refactor serialization/ deserialization
|
7 years ago |
jason chen
|
4ef93bdb3b
fix(extend): fix extend about EventDispatcher
|
7 years ago |
Mugen87
|
79da972374
Clean up
|
7 years ago |
MichaelHazani
|
cd9f3b815f
fix formatting
|
7 years ago |
MichaelHazani
|
65ea3db93a
add rotateOnWorldAxis method to Object3D
|
7 years ago |
Augustin Trancart
|
7d724b9d69
Fix Object3D, Material and Texture toJSON method
|
8 years ago |
Mugen87
|
493b6e1a5e
Clean up linter warnings
|
8 years ago |
Mr.doob
|
1ab947613d
Reverted Object3D.isVisible() addition. Doesn’t seem to help.
|
8 years ago |
Mr.doob
|
7e00425799
Object3D: Added isVisible().
|
8 years ago |
WestLangley
|
b2363c60cd
Support Object3D.lookAt( x, y, z )
|
8 years ago |
bentok
|
680f499d6b
Add file extension to import paths
|
8 years ago |
Mr.doob
|
d4bb9b04f8
Material/Object3D serialisation clean up.
|
8 years ago |
06wj
|
817d14e50b
add Object3d.remove return this
|
8 years ago |
06wj
|
fd203393fb
fix Object3D.remove multi-object bug
|
8 years ago |
WestLangley
|
2f80668b30
Add applyQuaternion()
|
8 years ago |
Jason Johnston
|
5964f03e31
Move the default onBeforeRender/onAfterRender empty functions from each instance to the prototype, for constructor speed and retained memory improvement.
|
8 years ago |
Mr.doob
|
a8f146a57a
Object3D.toJSON() now produces 4.5
|
8 years ago |
Mr.doob
|
7de1d68cab
Multi Material serialising and deserialising. See #10931
|
8 years ago |
Mr.doob
|
1cdf246f9e
Revert "Quaternion: Removed bi-directionality."
|
8 years ago |
Mr.doob
|
eeae90e16f
Quaternion: Removed bi-directionality.
|
8 years ago |
Mr.doob
|
f86d072fed
Clean up.
|
8 years ago |
Mr.doob
|
118e1c47c3
Clean up.
|
8 years ago |
Mr.doob
|
a24962c347
Merged Camera.lookAt() and Object3D.lookAt()
|
8 years ago |
Mr.doob
|
08620c6dfa
Object3D.lookAt(): Added distance check.
|
8 years ago |
Mr.doob
|
1be390c03d
Object3D.updateMatrixWorld() performance improvements.
|
8 years ago |
Tristan VALCKE
|
08c40e22c7
Remove unecessary constructor assignments
|
8 years ago |