Histórico de Commits

Autor SHA1 Mensagem Data
  alteredq ecad27eb11 Moved MeshPhongMaterial onto common shader builder machinery, ubershader is no more. há 14 anos atrás
  alteredq 8ed9a9c403 Fixed shader demo to work with Firefox. há 14 anos atrás
  alteredq ae60091a58 Small refactoring in WebGLRenderer. há 14 anos atrás
  alteredq dad635b64c Merged mrdoob's changes. há 14 anos atrás
  Mr.doob 9b755e827f Added "v2" uniform type to WebGLRenderer. há 14 anos atrás
  alteredq 06a977384d Synced with mrdoob's branch. há 14 anos atrás
  alteredq 6cfcdd1501 Moved MeshPhongMaterial out of ubershader. há 14 anos atrás
  Szymon Nowak 5c8a089669 Fixed implied globals and added few missing semicolons há 14 anos atrás
  Mr.doob 05dbe81dfa Merge remote branch 'alteredq/master' há 14 anos atrás
  Mr.doob 041054283a Messing with a new terrain generator demo. há 14 anos atrás
  alteredq 3cabd11849 Moved MeshBasicMaterial out of ubershader. há 14 anos atrás
  alteredq 0fe464c97a Refactored uniforms cloning into separate file so that it can be reused also for MeshShaderMaterials. há 14 anos atrás
  alteredq ecdbb2ef91 Fixed broken uniforms cloning. Fixed broken uqbiquity test. há 14 anos atrás
  Mr.doob 513563117b Added method `setClearColor( color, opacity )` to CanvasRenderer. há 14 anos atrás
  Mr.doob 42fa72eca7 Updated README with new WebGL demos. há 14 anos atrás
  Mr.doob 674613a7ab Yet some minor tweaks to the normalmap2 demo. há 14 anos atrás
  Mr.doob 3488a53798 Recompiled builds. há 14 anos atrás
  Mr.doob 385ce31b00 Merge remote branch 'alteredq/master' há 14 anos atrás
  Mr.doob ebaa3ae392 I knew it wasn't going to work. há 14 anos atrás
  Mr.doob 7e1321d084 Trying to avoid merge conflicts... I'm sure it's not going to work... há 14 anos atrás
  alteredq b5ac3abbb6 Fixed tangents generation for quads. há 14 anos atrás
  Mr.doob 897a2938c5 Merged with alteredq's normal shader improvements. há 14 anos atrás
  Mr.doob 4a486f858a Added `uNormalScale` to normal shader. há 14 anos atrás
  alteredq 46041d3650 Removed vertex lighting from normal mapping shader. há 14 anos atrás
  alteredq 1722242ee1 Added cloning of uniforms for MeshShaderMaterial & co. há 14 anos atrás
  alteredq fb7788f0c6 Resurrected exponential fog as FogExp2. há 14 anos atrás
  alteredq 6e91de5d8a Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader. há 14 anos atrás
  Mr.doob 03c5f0f859 Improving fog effect :) há 14 anos atrás
  alteredq 91b9539e02 Synced with mrdoob's branch. há 14 anos atrás
  alteredq 255c042b1e Added clear color parameter to WebGLRenderer constructor, also added setClearColor API call. há 14 anos atrás