Commit History

Author SHA1 Message Date
  supereggbrt 7ca274704c restore initial projection matrix update 6 years ago
  supereggbert e1b786d0cf lint 6 years ago
  supereggbert 2e145a55a8 lint 6 years ago
  supereggbert 5c22b85a1e moved matrix shadow specific calcs to their respective shadow classes to remove light type conditions 6 years ago
  WestLangley 3257ab278d WebGLRenderer: activeMipMapLevel -> activeMipmapLevel 6 years ago
  Mugen87 d311942498 WebGLShadowMap: Fix rendering with WebGLRenderTargetCube. 6 years ago
  Marc-Sefan Cassola f0cb3d64b6 after confusing myself this should be it 6 years ago
  Marc-Sefan Cassola e248e7f557 fixed scoping issue 6 years ago
  Marc-Sefan Cassola 9a844d0e27 fixed render target restoration after shadow map rendering 6 years ago
  Mugen87 918d44202b WebGLShadowMap: Fix blending bug 6 years ago
  WestLangley f24993d27b More support material.shadowSide 7 years ago
  WestLangley 0d29400e52 Support material.shadowSide 7 years ago
  Mugen87 493b6e1a5e Clean up linter warnings 8 years ago
  bentok 680f499d6b Add file extension to import paths 8 years ago
  Mr.doob f6392b404c WebGLShadowMap context lost support. 8 years ago
  Mr.doob 79c14c8fd0 WebGLShadowMap context lost support and clean up. 8 years ago
  Mr.doob 869ce3aef2 Merge pull request #11791 from WestLangley/dev-distance_mat 8 years ago
  Mr.doob 5740f920b3 WebGLShadowMap minor clean up. 8 years ago
  WestLangley af73e159d2 Added MeshDistanceMaterial 8 years ago
  Mr.doob 35836933b3 WebGLRenderer: Moved more lights code to WebGLLights. 8 years ago
  WestLangley f6e17b020f Fix PointLight shadowmapping DistanceRGBA shader 8 years ago
  WestLangley f573a55809 Proper shadows when clipIntersection is true 8 years ago
  Mr.doob 6cc82c7a50 Removed redundant matrixWorldInverse updates. 8 years ago
  jaxry 0bf0560ca3 WebGLShadowMap: fix directional shadow updating 8 years ago
  jaxry f5c9a8abd3 WebGLShadowMap: fix spotlight shadow updating 8 years ago
  jaxry 1adc579644 WebGLShadowMap: fix order of matrix calculations 8 years ago
  jaxry 498b56627f WebGLShadowMap: cleanup 8 years ago
  Mr.doob 81c155050d WebGLShadowMap: Added a temporary warning for SkinnedMeshes with material.skinning set to false. 8 years ago
  Mr.doob 1791fe54cb WebGLShadowMap: Removed more unused RectAreaLightShadow code. 8 years ago
  Mr.doob d124fd4169 Removed currently unused RectAreaLightShadow. 8 years ago