Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 6d2656766c Merge branch 'dev' into renderTargetNames %!s(int64=8) %!d(string=hai) anos
  Ludovic Bailly eafc8ad66d Added comments %!s(int64=8) %!d(string=hai) anos
  Ludovic Bailly 42a7e929cc Fixed clipped quad pass when using clippingPlanes on WebGLRenderer %!s(int64=8) %!d(string=hai) anos
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. %!s(int64=8) %!d(string=hai) anos
  Ben Houston 636d2e5ddb set render target names properly for all created render targets in ThreeJS. %!s(int64=8) %!d(string=hai) anos
  aardgoose 93287e89ad convert {} to new THREE.Uniform() %!s(int64=8) %!d(string=hai) anos
  aardgoose ea8bb4a900 fix damage from lack of deep copy of Object.assign() %!s(int64=8) %!d(string=hai) anos
  aardgoose 04de50de76 remove deprecated UniformsUtils.clone %!s(int64=8) %!d(string=hai) anos
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. %!s(int64=9) %!d(string=hai) anos
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) %!s(int64=9) %!d(string=hai) anos
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) %!s(int64=9) %!d(string=hai) anos
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes %!s(int64=9) %!d(string=hai) anos
  Ben Houston 839d6cb6cd add proper support transparent backgrounds for EffectComposer and BloomPass. %!s(int64=9) %!d(string=hai) anos
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" %!s(int64=9) %!d(string=hai) anos
  Mugen87 644d6a21d7 #7952 New Stencil Buffer Management %!s(int64=9) %!d(string=hai) anos
  gero3 923256459e fixed files to codestyle %!s(int64=10) %!d(string=hai) anos
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. %!s(int64=10) %!d(string=hai) anos
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log %!s(int64=10) %!d(string=hai) anos
  Mr.doob 5cab409222 BloomPass: Fixed Typo. Fixes #5639. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 68269fb45e Examples clean up. %!s(int64=11) %!d(string=hai) anos
  wereHamster 2a5c54115b Make EffectComposer plugins use their own camera/scene/quad %!s(int64=12) %!d(string=hai) anos
  Mr.doob 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b %!s(int64=13) %!d(string=hai) anos
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. %!s(int64=13) %!d(string=hai) anos
  alteredq 74ce25ee89 Added defines parameter for adding preprocessor definitions to ShaderMaterial. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 727f09e351 Simplified EffectComposer. %!s(int64=13) %!d(string=hai) anos
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 7a9ac49a97 Minor formatting tweaks. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. %!s(int64=13) %!d(string=hai) anos
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. %!s(int64=14) %!d(string=hai) anos
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial %!s(int64=14) %!d(string=hai) anos