Mr.doob
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6d2656766c
Merge branch 'dev' into renderTargetNames
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Ludovic Bailly
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eafc8ad66d
Added comments
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Ludovic Bailly
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42a7e929cc
Fixed clipped quad pass when using clippingPlanes on WebGLRenderer
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Mr.doob
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8735cbab95
Reverted UniformUtils.clone() deprecation. See #10191.
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Ben Houston
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636d2e5ddb
set render target names properly for all created render targets in ThreeJS.
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aardgoose
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93287e89ad
convert {} to new THREE.Uniform()
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aardgoose
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ea8bb4a900
fix damage from lack of deep copy of Object.assign()
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aardgoose
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04de50de76
remove deprecated UniformsUtils.clone
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Mr.doob
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87ae9e7153
Fixed postprocessing Object.assign()s.
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Ben Houston (Clara.io)
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9406f2cd6a
fix buggy prototype usage in Pass derived classes. (#8916)
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Raoul v. R
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4fc3af0994
Examples: use .texture of input render targets. (#8787)
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Michael Herzog
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0fbc8afb34
Post-Processing: Introducing base class for Passes
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Ben Houston
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839d6cb6cd
add proper support transparent backgrounds for EffectComposer and BloomPass.
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Mugen87
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6be2805446
Revert "#7952 New Stencil Buffer Management"
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Mugen87
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644d6a21d7
#7952 New Stencil Buffer Management
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gero3
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923256459e
fixed files to codestyle
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Mr.doob
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d47b8fba72
Reverted console.* to THREE.* change. See #5791.
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Jan Waller
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90dd7cc0d3
#5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log
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Mr.doob
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5cab409222
BloomPass: Fixed Typo. Fixes #5639.
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Mr.doob
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68269fb45e
Examples clean up.
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wereHamster
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2a5c54115b
Make EffectComposer plugins use their own camera/scene/quad
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Mr.doob
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1afdbe3c97
Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b
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Mr.doob
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4f4f87430f
Splitted ShaderExtras into individual files.
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alteredq
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74ce25ee89
Added defines parameter for adding preprocessor definitions to ShaderMaterial.
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Mr.doob
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727f09e351
Simplified EffectComposer.
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alteredq
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013f3b375e
Changed the rest of the lib and examples to use auto-texture units.
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Mr.doob
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7a9ac49a97
Minor formatting tweaks.
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Mr.doob
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6b151b552e
Merging with @alteredq's experimental branches.
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alteredq
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9e39966076
Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras.
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alteredq
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e298ac6814
Renamed MeshShaderMaterial => ShaderMaterial
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