Histórico de commits

Autor SHA1 Mensagem Data
  Ludovic Bailly eafc8ad66d Added comments 8 anos atrás
  Ludovic Bailly 42a7e929cc Fixed clipped quad pass when using clippingPlanes on WebGLRenderer 8 anos atrás
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. 8 anos atrás
  aardgoose 93287e89ad convert {} to new THREE.Uniform() 8 anos atrás
  aardgoose ea8bb4a900 fix damage from lack of deep copy of Object.assign() 8 anos atrás
  aardgoose 156a9ba790 remove UniformsUtils.* 8 anos atrás
  Ben Houston (Clara.io) 309723cd09 Support backgrounds (cube, texture, color) via passes (#9158) 9 anos atrás
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. 9 anos atrás
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) 9 anos atrás
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes 9 anos atrás
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" 9 anos atrás
  Mugen87 644d6a21d7 #7952 New Stencil Buffer Management 9 anos atrás
  gero3 923256459e fixed files to codestyle 10 anos atrás
  Mr.doob d47b8fba72 Reverted console.* to THREE.* change. See #5791. 10 anos atrás
  Jan Waller 90dd7cc0d3 #5791 Use unified Log,Warn & Error handlers, rather than directly using console.error/warn/log 10 anos atrás
  Mr.doob 68269fb45e Examples clean up. 11 anos atrás
  wereHamster 2a5c54115b Make EffectComposer plugins use their own camera/scene/quad 12 anos atrás
  Mr.doob 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b 13 anos atrás
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. 13 anos atrás
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 anos atrás
  Mr.doob 7a9ac49a97 Minor formatting tweaks. 13 anos atrás
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 13 anos atrás
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. 14 anos atrás
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 anos atrás
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. 14 anos atrás
  alteredq 797530e4f7 Moved 2d filter shaders from ShaderUtils to ShaderExtras. 14 anos atrás
  alteredq 10e12a8305 Added generic ShaderPass. Removed SepiaPass, ScreenPass, VignettePass. Added bleachbypass shader. Simplified multi-composer pipeline in postprocessing example. 14 anos atrás