alteredq
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4405d6d9b8
Small optimization for examples using FBOs.
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14 years ago |
alteredq
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a017ad9a3a
Small optimization of color uniforms setting.
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14 years ago |
alteredq
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80696063ce
Brought back broken particles.
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14 years ago |
alteredq
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5fcc6190f2
Added remembering of Blender exporter settings between sessions. Also fixed Blender exporter crashing on scenes without world.
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14 years ago |
Mr.doob
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b2d39cf832
WebGLRenderer now logs some GL information (I think it may be handy).
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14 years ago |
Mikael Emtinger
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36bc61e5e9
Fixed several small sprite bugs and updated example.
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14 years ago |
Mr.doob
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e32ec43883
Merge remote branch 'alteredq/master' into experimental
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14 years ago |
Mr.doob
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d34fe4e9b9
Removed some broken featured projects.
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14 years ago |
alteredq
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58bbd02e9e
Added handling of mesh colliders to scene loader. Changed Blender scene exporter to make mesh colliders invisible.
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14 years ago |
alteredq
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f7d97caf1d
Merged with empaempa's branch.
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14 years ago |
alteredq
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de2dcdf5c0
Changed WebGLRenderTarget / FBO default color format to RGBA.
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14 years ago |
Mikael Emtinger
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3379648153
...forgot file.
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14 years ago |
Mikael Emtinger
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d87224face
Put back the pink square method to allow for partial screen border occlusion in opengl
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14 years ago |
Mikael Emtinger
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50b6745ad6
Added sorting to sprites and updated example.
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14 years ago |
Mikael Emtinger
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08127af611
Fixed blending bug with sprites. Added example.
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14 years ago |
Mikael Emtinger
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615f872023
Added sprite support. See Sprite.js for details. No support for custom shader at this point.
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14 years ago |
alteredq
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da0b612ce8
Synced with mrdoob's branch.
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14 years ago |
alteredq
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5fa19e8460
Fixed delays when loading multiple models.
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14 years ago |
Mr.doob
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94790f057e
extras/geometries
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14 years ago |
alteredq
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9226142a00
Merge branch 'master' of https://github.com/empaempa/three.js
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14 years ago |
Mikael Emtinger
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5ef9e04535
removed finish
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14 years ago |
alteredq
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51bcda74d4
Merge remote branch 'remotes/empaempa/master'
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14 years ago |
Mikael Emtinger
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2c8b6b35fe
Fixed bug in lens flare
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14 years ago |
alteredq
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e0768d0605
Merged with empaempa's branch.
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14 years ago |
Mikael Emtinger
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f70aaed1d8
Merge branch 'master' of git://github.com/mrdoob/three.js
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14 years ago |
Mikael Emtinger
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c3ab2eb1e9
Rewrote lens flares to not use readPixels. There are different solutions based on availablity of vertex textures. If available, occlusion calculation is more exact and handles partial occlusion on screen edges. If not available, occlusion calculation is less exact (because it's made on each fragment so it has to be fast) and partial occlusion by screen edge is not possible (same reason).
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14 years ago |
alteredq
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f221b853b7
Refactoring and optimizations in collision system and examples.
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14 years ago |
alteredq
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1fd801719f
Added option to have flat shading for renderBufferImmediate.
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14 years ago |
alteredq
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5c943cab3e
Fixed broken MarchingCubes.
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14 years ago |
alteredq
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4470e0f619
Merged physics branch into master.
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14 years ago |