Commit History

Author SHA1 Message Date
  Mikael Emtinger 50b6745ad6 Added sorting to sprites and updated example. 14 years ago
  Mikael Emtinger 08127af611 Fixed blending bug with sprites. Added example. 14 years ago
  Mikael Emtinger 615f872023 Added sprite support. See Sprite.js for details. No support for custom shader at this point. 14 years ago
  alteredq f221b853b7 Refactoring and optimizations in collision system and examples. 14 years ago
  alteredq 1fd801719f Added option to have flat shading for renderBufferImmediate. 14 years ago
  alteredq 5c943cab3e Fixed broken MarchingCubes. 14 years ago
  alteredq 65e3f92d55 Merged latest master branch into physics branch. 14 years ago
  alteredq 693a36f509 Moved scene loader from SceneUtils into SceneLoader. 14 years ago
  alteredq 7915999bdd Added edges to Blender exporter, JSONLoader and Geometry. 14 years ago
  Bartek Drozdz 9850695f38 Collisions system initial commit. 14 years ago
  Mr.doob 5742cceefd Ray: Added support for object.flipSided and object.doubleSided properties. 14 years ago
  Mr.doob b899391008 Updated buillds. 14 years ago
  Mr.doob abb4a774cd Merging with alteredq. 14 years ago
  Mikael Emtinger 0acad374a1 Added .fog as parameter (to used for enabeling refreshing and setting of fog uniforms in MeshShaderMateiral) 14 years ago
  Mikael Emtinger e7b6f4ad3c Merged with mrdoob 14 years ago
  alteredq 477b0095a9 Added dumping of scale to Blender exporter / handling of scale to JSONLoader. 14 years ago
  alteredq 7e6ba581de Removed some bottlenecks in shader building / sharing. 14 years ago
  Mikael Emtinger 08642c5239 Merged with mrdoob. 14 years ago
  alteredq e19bf17645 Synced with mrdoob's branch. 14 years ago
  Mr.doob 8c3fa8f401 WebGLRenderer: Removed unneded program checks. 14 years ago
  alteredq 3b43c79679 Added possibility of enforcing vertical angle constraint to QuakeCamera. 14 years ago
  Mikael Emtinger b35b70a0e0 Fixed bug in stencil shadow renderer. 14 years ago
  alteredq 27b0ee0be7 Updated Loader to handle more material parameters (blending, transparent, depthTest). 14 years ago
  Mr.doob 29da25e746 WebGLRenderer: Added internal cache for compiled shaders. Already compiled shaders get reused. 14 years ago
  alteredq b6aa8c8433 And some more globals, third time is a charm? 14 years ago
  alteredq a53921fb22 Fixed more globals in JSONLoader. Also updated ubiquity test includes. 14 years ago
  alteredq 2d7833d32e Fixed runaway globals in JSONLoader. 14 years ago
  alteredq d12252421e Synced with mrdoob's branch. 14 years ago
  Mr.doob 816d19a8d6 REVISION ++ 14 years ago
  Mikael Emtinger 70594cc9ce Fixed so dirty=false after uploading custom attribute 14 years ago