LUME Bot
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9203453841
fix: there was a runtime error with clipShadows true while clippingPlanes not yet set to an array (#24144)
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3 years ago |
Michael Herzog
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71f05f1899
WebGLShadowMap: Fix enabling VSM. (#24223)
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3 years ago |
Michael Herzog
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09e6b8ff77
WebGLRenderer: Clean up. (#23717)
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3 years ago |
Michael Herzog
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67ff114e55
More clean up. (#23397)
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3 years ago |
Michael Herzog
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0ac69e29c2
WebGLShadowMap: Make VSM samples a define. (#22708)
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3 years ago |
Mr.doob
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be57bd9b3f
ShaderLib: Unified glsl.js files. (#22493)
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4 years ago |
Mr.doob
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c568b22a65
WebGLShadowMap: Add support for rendering shadows with alpha maps and alpha test. (#22410)
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4 years ago |
Garrett Johnson
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6cca448b2a
WebGLShadowMaps: Add support for rendering shadows with displacement maps (#22287)
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4 years ago |
Garrett Johnson
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ea1a342619
VSM Shadows: Add support for setting the number of blur samples (#22272)
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4 years ago |
Michael Herzog
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0a4f02b86a
Material: Remove morphTargets and morphNormals properties. (#22169)
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4 years ago |
Michael Herzog
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8c21891045
Material: Remove skinning. (#21788)
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4 years ago |
Michael Herzog
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6372b2e6a6
WebGLShadowMap: Ensure to use the latest reference to WebGLObjects. (#21452)
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4 years ago |
Jason Sturges
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d5025762b1
Refactor `horizonal` to `horizontal`
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4 years ago |
Garrett Johnson
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781d661f33
lint fix quotes
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4 years ago |
Mugen87
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c551dd9495
WebGLShadowMap: Ensure undefined check works in render().
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5 years ago |
WestLangley
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f350305b2a
stencilBuffer is disabled by default
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5 years ago |
Mugen87
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820ad6bac0
Core: Remove author comments.
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5 years ago |
WestLangley
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08f8f4cc5e
Disable stencil buffer
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5 years ago |
Mr.doob
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c859257c18
LightShadow: Added autoUpdate and needsUpdate.
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5 years ago |
Mugen87
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0a538fcfee
Core: More usage of let/const.
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5 years ago |
Mugen87
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9d6e6684f7
WebGLShadowMap: Silently resize shadow map.
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5 years ago |
Mugen87
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84feb98a67
WebGLShadowMap: Clean up.
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5 years ago |
Mugen87
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1e898b3d1e
WebGLShadowMap: Use converted BufferGeometry if possible.
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5 years ago |
Mugen87
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c89c4e23f1
WebGLShadowMap: Stop support of Geometry when using morph targets.
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5 years ago |
Emmett Lalish
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668ad9d225
updated TS and docs for shadows
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5 years ago |
Mr.doob
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219e3c1bc2
Merge pull request #17666 from Mugen87/dev9
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5 years ago |
Mr.doob
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a84caf6684
WebGLShadowMap: Fixed InstancedMesh support.
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5 years ago |
Mr.doob
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7600a38054
WebGLShadowMap: Clean up.
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5 years ago |
Mr.doob
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e146873fef
WebGLShadowMap: Refactored useSkinning code.
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5 years ago |
Mr.doob
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0ba1d5fff5
WebGLShadowMap: Refactored MaterialVariants code.
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5 years ago |