Commit History

Author SHA1 Message Date
  LUME Bot 9203453841 fix: there was a runtime error with clipShadows true while clippingPlanes not yet set to an array (#24144) 3 years ago
  Michael Herzog 71f05f1899 WebGLShadowMap: Fix enabling VSM. (#24223) 3 years ago
  Michael Herzog 09e6b8ff77 WebGLRenderer: Clean up. (#23717) 3 years ago
  Michael Herzog 67ff114e55 More clean up. (#23397) 3 years ago
  Michael Herzog 0ac69e29c2 WebGLShadowMap: Make VSM samples a define. (#22708) 3 years ago
  Mr.doob be57bd9b3f ShaderLib: Unified glsl.js files. (#22493) 4 years ago
  Mr.doob c568b22a65 WebGLShadowMap: Add support for rendering shadows with alpha maps and alpha test. (#22410) 4 years ago
  Garrett Johnson 6cca448b2a WebGLShadowMaps: Add support for rendering shadows with displacement maps (#22287) 4 years ago
  Garrett Johnson ea1a342619 VSM Shadows: Add support for setting the number of blur samples (#22272) 4 years ago
  Michael Herzog 0a4f02b86a Material: Remove morphTargets and morphNormals properties. (#22169) 4 years ago
  Michael Herzog 8c21891045 Material: Remove skinning. (#21788) 4 years ago
  Michael Herzog 6372b2e6a6 WebGLShadowMap: Ensure to use the latest reference to WebGLObjects. (#21452) 4 years ago
  Jason Sturges d5025762b1 Refactor `horizonal` to `horizontal` 4 years ago
  Garrett Johnson 781d661f33 lint fix quotes 4 years ago
  Mugen87 c551dd9495 WebGLShadowMap: Ensure undefined check works in render(). 5 years ago
  WestLangley f350305b2a stencilBuffer is disabled by default 5 years ago
  Mugen87 820ad6bac0 Core: Remove author comments. 5 years ago
  WestLangley 08f8f4cc5e Disable stencil buffer 5 years ago
  Mr.doob c859257c18 LightShadow: Added autoUpdate and needsUpdate. 5 years ago
  Mugen87 0a538fcfee Core: More usage of let/const. 5 years ago
  Mugen87 9d6e6684f7 WebGLShadowMap: Silently resize shadow map. 5 years ago
  Mugen87 84feb98a67 WebGLShadowMap: Clean up. 5 years ago
  Mugen87 1e898b3d1e WebGLShadowMap: Use converted BufferGeometry if possible. 5 years ago
  Mugen87 c89c4e23f1 WebGLShadowMap: Stop support of Geometry when using morph targets. 5 years ago
  Emmett Lalish 668ad9d225 updated TS and docs for shadows 5 years ago
  Mr.doob 219e3c1bc2 Merge pull request #17666 from Mugen87/dev9 5 years ago
  Mr.doob a84caf6684 WebGLShadowMap: Fixed InstancedMesh support. 5 years ago
  Mr.doob 7600a38054 WebGLShadowMap: Clean up. 5 years ago
  Mr.doob e146873fef WebGLShadowMap: Refactored useSkinning code. 5 years ago
  Mr.doob 0ba1d5fff5 WebGLShadowMap: Refactored MaterialVariants code. 5 years ago