Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Mr.doob a2acf0b390 CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved. 14 vuotta sitten
  alteredq 0cdd188e17 Added MeshCubeMaterial: WebGLRenderer specific material for more efficient rendering of panoramas when doing cube mapping. 14 vuotta sitten
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) 14 vuotta sitten
  Mr.doob fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js 14 vuotta sitten
  Mr.doob 5e4476bde8 Now using Closure Compiler (~2kbytes) 14 vuotta sitten
  Mr.doob 4d209ac433 Implemented material blendings (THREE.NormalBlending, THREE.AdditiveBlending, THREE.SubtractiveBlending) in CanvasRenderer 14 vuotta sitten
  Mr.doob 98dc841aab Added MeshDepthMaterial. 14 vuotta sitten
  Mr.doob 22f48a731b CanvasRenderer handles textures again. 14 vuotta sitten
  Mr.doob ce3d641ff2 Changed materials format a bit. 14 vuotta sitten
  Mr.doob a7d70a0eff * Builders clean up 14 vuotta sitten
  sole b489e524ea Build system: now --debug applies to the current build (can generate debug versions of every type of build: canvas, dom, etc) 14 vuotta sitten
  sole cb626b9d95 Merged with alteredq version (support python 2.6) and also made it more explicit as per mrdoobs suggestion 14 vuotta sitten
  alteredq b14f09be61 Merged with sole's branch: took new Python build script, made it work with my ancient Python 2.6. 14 vuotta sitten
  sole e43af53f19 refactored build system 14 vuotta sitten