Cronologia Commit

Autore SHA1 Messaggio Data
  Mr.doob a2acf0b390 CanvasRenderer/SVGRenderer: RenderableFace4 is now gone. Unfortunately it created more problems than it solved. 14 anni fa
  alteredq 0cdd188e17 Added MeshCubeMaterial: WebGLRenderer specific material for more efficient rendering of panoramas when doing cube mapping. 14 anni fa
  alteredq 3ee99dc4c5 Added cube mapping to WebGLRenderer. Also added cube map example. Finally ;) 14 anni fa
  Mr.doob fbfa375d2c src/io/Loader.js ⟶ src/extras/io/Loader.js 14 anni fa
  Mr.doob 5e4476bde8 Now using Closure Compiler (~2kbytes) 14 anni fa
  Mr.doob 4d209ac433 Implemented material blendings (THREE.NormalBlending, THREE.AdditiveBlending, THREE.SubtractiveBlending) in CanvasRenderer 14 anni fa
  Mr.doob 98dc841aab Added MeshDepthMaterial. 14 anni fa
  Mr.doob 22f48a731b CanvasRenderer handles textures again. 14 anni fa
  Mr.doob ce3d641ff2 Changed materials format a bit. 14 anni fa
  Mr.doob a7d70a0eff * Builders clean up 14 anni fa
  sole b489e524ea Build system: now --debug applies to the current build (can generate debug versions of every type of build: canvas, dom, etc) 14 anni fa
  sole cb626b9d95 Merged with alteredq version (support python 2.6) and also made it more explicit as per mrdoobs suggestion 14 anni fa
  alteredq b14f09be61 Merged with sole's branch: took new Python build script, made it work with my ancient Python 2.6. 15 anni fa
  sole e43af53f19 refactored build system 15 anni fa