提交历史

作者 SHA1 备注 提交日期
  alteredq dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. 12 年之前
  alteredq ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace 12 年之前
  alteredq 2fb5db39f8 Renamed renderer.shadowMapCullFrontFaces => renderer.shadowMaterialSide 12 年之前
  alteredq c84097364b Moved sprite material properties from Sprite object into SpriteMaterial. 12 年之前
  Mr.doob 812ef356ee Updated code and examples that relied on GeometryUtils.clone() 12 年之前
  alteredq 744152f5a7 Fixed cars in dynamic cube map example. 12 年之前
  alteredq 7f74694441 Fixed sprites in dynamic cubemap cars example. 13 年之前
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). 13 年之前
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 年之前
  Mr.doob a408841c61 Changed three.js link in examples. 13 年之前
  Mr.doob 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b 13 年之前
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. 13 年之前
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 年之前
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 年之前
  alteredq 39ddba309c Fixed backup shadow in dynamic cubemap cars example. 13 年之前
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 年之前
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. 13 年之前
  alteredq d7dcc6cdd5 Merge remote-tracking branch 'remotes/AddictArts/dev_lightTargets' into unflip 13 年之前
  alteredq 47b9abfda3 Another batch of examples resizing. 13 年之前
  alteredq 43bcf9192d Merge remote-tracking branch 'remotes/mrdoob/dev' into dev 13 年之前
  alteredq 1087cf8cda Implemented real spotlights. 13 年之前
  Mr.doob 9dc27fe959 CubeCamera.renderTarget instead of CubeCamera.getRenderTarget(). 13 年之前
  Mr.doob 3d8ec5b32f CubeCamera now extends from Object3D. Changed code a bit and updated examples. 13 年之前
  Mr.doob 0bc8a14fd7 Refactored CubeCamera. No need for updatePosition() anymore. 13 年之前
  alteredq 2a335b902d Removed heightOffset from CubeCamera (as per @mrdoob's suggestion). 13 年之前
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. 13 年之前
  Erik Kitson 39dadf18f4 Lights with a target will have their target automatically added to the scene to honor matrixAutoUpdate. 13 年之前
  Michael Rienstra ad831711c2 Changed `stencilBufer` to `stencilBuffer` in `examples/webgl_materials_cubemap_dynamic.html`. 13 年之前
  alteredq 2b7c115d57 Fixed shadows in cars demo. 13 年之前
  alteredq 49f14b8e68 Refactored shadow maps to store shadow parameters and data in SpotLight. 13 年之前