Mr.doob
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c568b22a65
WebGLShadowMap: Add support for rendering shadows with alpha maps and alpha test. (#22410)
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4 anos atrás |
Garrett Johnson
|
6cca448b2a
WebGLShadowMaps: Add support for rendering shadows with displacement maps (#22287)
|
4 anos atrás |
Garrett Johnson
|
ea1a342619
VSM Shadows: Add support for setting the number of blur samples (#22272)
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4 anos atrás |
Michael Herzog
|
0a4f02b86a
Material: Remove morphTargets and morphNormals properties. (#22169)
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4 anos atrás |
Michael Herzog
|
8c21891045
Material: Remove skinning. (#21788)
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4 anos atrás |
Michael Herzog
|
6372b2e6a6
WebGLShadowMap: Ensure to use the latest reference to WebGLObjects. (#21452)
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4 anos atrás |
Jason Sturges
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d5025762b1
Refactor `horizonal` to `horizontal`
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4 anos atrás |
Garrett Johnson
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781d661f33
lint fix quotes
|
4 anos atrás |
Mugen87
|
c551dd9495
WebGLShadowMap: Ensure undefined check works in render().
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4 anos atrás |
WestLangley
|
f350305b2a
stencilBuffer is disabled by default
|
5 anos atrás |
Mugen87
|
820ad6bac0
Core: Remove author comments.
|
5 anos atrás |
WestLangley
|
08f8f4cc5e
Disable stencil buffer
|
5 anos atrás |
Mr.doob
|
c859257c18
LightShadow: Added autoUpdate and needsUpdate.
|
5 anos atrás |
Mugen87
|
0a538fcfee
Core: More usage of let/const.
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5 anos atrás |
Mugen87
|
9d6e6684f7
WebGLShadowMap: Silently resize shadow map.
|
5 anos atrás |
Mugen87
|
84feb98a67
WebGLShadowMap: Clean up.
|
5 anos atrás |
Mugen87
|
1e898b3d1e
WebGLShadowMap: Use converted BufferGeometry if possible.
|
5 anos atrás |
Mugen87
|
c89c4e23f1
WebGLShadowMap: Stop support of Geometry when using morph targets.
|
5 anos atrás |
Emmett Lalish
|
668ad9d225
updated TS and docs for shadows
|
5 anos atrás |
Mr.doob
|
219e3c1bc2
Merge pull request #17666 from Mugen87/dev9
|
5 anos atrás |
Mr.doob
|
a84caf6684
WebGLShadowMap: Fixed InstancedMesh support.
|
5 anos atrás |
Mr.doob
|
7600a38054
WebGLShadowMap: Clean up.
|
5 anos atrás |
Mr.doob
|
e146873fef
WebGLShadowMap: Refactored useSkinning code.
|
5 anos atrás |
Mr.doob
|
0ba1d5fff5
WebGLShadowMap: Refactored MaterialVariants code.
|
5 anos atrás |
Mugen87
|
764bc3dbbc
BufferGeometry: Introduce .setAttribute() and .deleteAttribute().
|
5 anos atrás |
Mr.doob
|
2686d8fb6c
WebGLShadowMap: Reference vsm shaders directly.
|
6 anos atrás |
supereggbert
|
6b1867e3e1
VSM shadow maps
|
6 anos atrás |
supereggbrt
|
7ca274704c
restore initial projection matrix update
|
6 anos atrás |
supereggbert
|
e1b786d0cf
lint
|
6 anos atrás |
supereggbert
|
2e145a55a8
lint
|
6 anos atrás |