提交歷史

作者 SHA1 備註 提交日期
  yomotsu 5783e4fa6f normalMaterial demo on the Docs does not work 10 年之前
  Ben Houston dd679cbcfd fix @makc's issue #6109 with "attribute vec2 uv" being defined even when not needed. 10 年之前
  Ben Houston f0731cf73e rename shaders to use ao instead of ambientocclusion 10 年之前
  Ben Houston 0dad7ab1cf ambientOcclusion -> ao per @WestLangley feedback here: https://github.com/mrdoob/three.js/pull/6263#issuecomment-83794671 #2 10 年之前
  Luis E. Fraguada a5ac442b57 Add 'TextGeometry' to Object loader 10 年之前
  Andrew Dunai 4c9cbd5da9 Added 'annotate' utility to slice 3D Studio Max exported model animation into seperate animations. 10 年之前
  aaron 80214490ad toJSON - move class specific code onto individual classes 10 年之前
  Ben Houston 37f1361fcd update lightMap example scene to reduce lighting now that lightMap is truly additive. 10 年之前
  Ben Houston 578e995721 fix bug in ObjectLoader. material.bumpScale is a float not a Vector2. 10 年之前
  Ben Houston 0ecfda58f0 add ambientOcclusionScale. 10 年之前
  Ben Houston 6dda5e7a44 implementation of ambient occlusion map in materials and in WebGLRenderer/Program. 10 年之前
  Ben Houston b76ad9f285 loading of ambientOcclusionMap. 10 年之前
  Ben Houston dec3cf27f9 add ambientocclusion glsl shaders. Separate out uv/uv2 vertex and fragment shaders to make things cleaner. 10 年之前
  Arthur Silber e0a515a4b7 Merge pull request #2 from mrdoob/dev 10 年之前
  Greg Tatum 3614e10f1e Geometry Browser, *hedra and torus geometry 10 年之前
  Mr.doob 9bce7c9c7e Merge pull request #6248 from lalle/vreffect 10 年之前
  Niklas Lavrell 654afab428 VREffect: taking pixelRatio into account when calculating renderer width and height 10 年之前
  Mr.doob 527ff52ef3 Merge pull request #6246 from bhouston/adaptivetonemapping-uniforms 10 年之前
  WestLangley e5fed34126 Merge pull request #1 from bhouston/dev-gamma 10 年之前
  Ben Houston 8d83e0e5d4 add gamma correction pass to adaptive tone mapping example. 10 年之前
  Ben Houston 4fd2c9627f remove stray gamma correction from ToneMapShader. 10 年之前
  Ben Houston 25aa4299ab refactor on screen controls on readability, add enable/disable tone mapping. 10 年之前
  Ben Houston d6daf0483d make uniforms unique per AdaptiveToneMappingPass. (previously they were shared.) 10 年之前
  WestLangley 9793da8b81 Added Gamma Correction Shader 10 年之前
  Ben Adams fc8af1f17f BufferedGeometry Instancing 10 年之前
  Mr.doob cc4c08a96d Merge pull request #6240 from msmolens/normal-displacement-map 10 年之前
  Max Smolens 0bfa311159 NormalDisplacementShader: fix calculation of reflection vector; fix example 10 年之前
  Mr.doob 82ad11e18b AudioListener: Removed call to listener.setVelocity. 10 年之前
  Mr.doob 8e11db2d2a r72dev 10 年之前
  Mr.doob f73593b00e Added credits to vr video example. 10 年之前