提交歷史

作者 SHA1 備註 提交日期
  Mr.doob e0e05f2962 Fixed Objec3D::lookAt 14 年之前
  Mr.doob df54e729c9 Updated builds. 14 年之前
  alteredq b72177929e Fixes in handling of camera updates. Added few methods to Quaternion API. 14 年之前
  Mr.doob 7361be39df WebGLRenderer: Sprites can now be removed from the Scene (thx jetienne) 14 年之前
  alteredq bdbf1f78c5 Synced with mrdoob's branch. 14 年之前
  alteredq 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 年之前
  Mr.doob 3bc9f48c2f src/animation ⟶ src/extras/animation 14 年之前
  alteredq a318d87522 Added forgotten THREE namespace to SceneUtils.traverseHierarchy 14 年之前
  Mr.doob 6a857400bc REVISION ++ 14 年之前
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 年之前
  Mr.doob d1ae3fb45b Updated builds. All seems to be good again. 14 年之前
  Mr.doob e8847848ad Merging with alteredq's branch. 14 年之前
  Mr.doob b2d39cf832 WebGLRenderer now logs some GL information (I think it may be handy). 14 年之前
  alteredq 7915999bdd Added edges to Blender exporter, JSONLoader and Geometry. 14 年之前
  Mr.doob 5742cceefd Ray: Added support for object.flipSided and object.doubleSided properties. 14 年之前
  Mr.doob b899391008 Updated buillds. 14 年之前
  Mr.doob abb4a774cd Merging with alteredq. 14 年之前
  alteredq 27b0ee0be7 Updated Loader to handle more material parameters (blending, transparent, depthTest). 14 年之前
  Mr.doob 29da25e746 WebGLRenderer: Added internal cache for compiled shaders. Already compiled shaders get reused. 14 年之前
  alteredq d12252421e Synced with mrdoob's branch. 14 年之前
  Mr.doob 816d19a8d6 REVISION ++ 14 年之前
  alteredq 36cd380725 Synced with mrdoob's branch. 14 年之前
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 年之前
  alteredq cc453b6bda Merged with empaempa's branch. 14 年之前
  alteredq f51a53bd23 Synced with mrdoob's branch. 14 年之前
  alteredq ccc566463e Replaced QuakeCamera's dragToLook parameter with activeLook parameter. 14 年之前
  Mr.doob 8b63842305 CanvasRenderer: Hocked materials linecap/linejoin/wireframeLinecap/wireframeLinejoin with context.linecap/linejoin. Made it 'round','round' by default again. 14 年之前
  Mr.doob 01d60217cc Updated builds. 14 年之前
  Mr.doob 3960e5c8ef Camera was hitting infinite loop when useTarget = true. Hopefully this fixes it.(Thx bai) 14 年之前
  Mr.doob 532929d510 WebGLRenderer: Added distance (falloff) to PointLight. 14 年之前