|  Samuel Sylvester | 346f38c566
							
							Abelnation RectAreaLight with ltc approximation (#10041) | 9 years ago | 
				
					
						|  Mr.doob | 2ff9d41075
							
							Added WebGL2Renderer. | 9 years ago | 
				
					
						|  Tentone | 3a58b71513
							
							TTFLoader with example (Updated to work with last opentype.js version) (#9867) | 9 years ago | 
				
					
						|  Mr.doob | 79f5a01cd2
							
							Clean up. | 9 years ago | 
				
					
						|  Mr.doob | c651f13eff
							
							Renamed webgl_deferred_animation to webgldeferred_animation. | 9 years ago | 
				
					
						|  Mr.doob | 084661a035
							
							Removed webgl_geometry_large_mesh example. | 9 years ago | 
				
					
						|  Takahiro | c75213d59b
							
							Recover and clean up WebGLDeferredRenderer (#9772) | 9 years ago | 
				
					
						|  Mr.doob | bbb6aeb850
							
							Added webvr_vive_dragging example. | 9 years ago | 
				
					
						|  Mr.doob | b78c257868
							
							Added WebVR Paint example. | 9 years ago | 
				
					
						|  Mr.doob | 50239b3f07
							
							Added sculpt example to list. | 9 years ago | 
				
					
						|  Juan Jose Luna Espinosa | f0b3de8a73
							
							New example: break objects by throwing balls (#9493) | 9 years ago | 
				
					
						|  spidersharma03 | 37a0af9f0e
							
							Outline Pass Algorithm (#9407) | 9 years ago | 
				
					
						|  spidersharma03 | 22a4c76306
							
							Bloom Pass - Inspired from Unreal Engine (#9351) | 9 years ago | 
				
					
						|  Mr.doob | 8c91b85cbe
							
							Clean up. | 9 years ago | 
				
					
						|  Ivo Herzig | c87ca5d0de
							
							BVHLoader & example  (#9188) | 9 years ago | 
				
					
						|  Ben Houston (Clara.io) | 309723cd09
							
							Support backgrounds (cube, texture, color) via passes (#9158) | 9 years ago | 
				
					
						|  Mr.doob | bd0d5b3d75
							
							SimplifierModifier example clean up. | 9 years ago | 
				
					
						|  Juan Jose Luna Espinosa | 902590bd25
							
							Added Ammo.js physics examples (#9153) | 9 years ago | 
				
					
						|  Mr.doob | 10e7e0e18d
							
							Removed Escher example. | 9 years ago | 
				
					
						|  Mr.doob | ed9412dc7d
							
							Added webgl_panorama_cube example. | 9 years ago | 
				
					
						|  Ben Houston (Clara.io) | a20c00cd49
							
							ClearCoat for MeshPhysicalMaterial (#9038) | 9 years ago | 
				
					
						|  Juan Jose Luna Espinosa | 5738e9ad2b
							
							GPUComputationRenderer and new GPU demos (#9043) | 9 years ago | 
				
					
						|  Ben Houston (Clara.io) | bb5600fd89
							
							add unbiased mode to the MSAA render pass. (#8930) | 9 years ago | 
				
					
						|  Mr.doob | 6d9a6cb4a8
							
							Removed CSS3DStereoRenderer. Browsers seem to be focusing on WebGL by now. | 9 years ago | 
				
					
						|  Mr.doob | 1c3584eb6d
							
							Removed unmaintained example. | 9 years ago | 
				
					
						|  SUNAG | 2f4e3023f6
							
							node material r5 + mirror nodes example (#8886) | 9 years ago | 
				
					
						|  Ben Houston (Clara.io) | db765284f5
							
							Add high quality rand() function to common.glsl and an example to show off the noise textures. (#8603) | 9 years ago | 
				
					
						|  Matt DesLauriers | e77697f4aa
							
							WebGL Depth Texture Extension (#8577) | 9 years ago | 
				
					
						|  Ben Houston (Clara.io) | b7a6bafba4
							
							Channel materials example: normal, depth, depthRGBA (#8549) | 9 years ago | 
				
					
						|  tschw | c46846127e
							
							Clipping planes | 9 years ago |