Fernando Serrano
|
f7dc59de53
Introduce supportsMultiview on Material. Fix shadows with multiview enabled
|
6 lat temu |
WestLangley
|
3257ab278d
WebGLRenderer: activeMipMapLevel -> activeMipmapLevel
|
6 lat temu |
Mugen87
|
d311942498
WebGLShadowMap: Fix rendering with WebGLRenderTargetCube.
|
6 lat temu |
Marc-Sefan Cassola
|
f0cb3d64b6
after confusing myself this should be it
|
6 lat temu |
Marc-Sefan Cassola
|
e248e7f557
fixed scoping issue
|
6 lat temu |
Marc-Sefan Cassola
|
9a844d0e27
fixed render target restoration after shadow map rendering
|
6 lat temu |
Mugen87
|
918d44202b
WebGLShadowMap: Fix blending bug
|
6 lat temu |
WestLangley
|
f24993d27b
More support material.shadowSide
|
7 lat temu |
WestLangley
|
0d29400e52
Support material.shadowSide
|
7 lat temu |
Mugen87
|
493b6e1a5e
Clean up linter warnings
|
8 lat temu |
bentok
|
680f499d6b
Add file extension to import paths
|
8 lat temu |
Mr.doob
|
f6392b404c
WebGLShadowMap context lost support.
|
8 lat temu |
Mr.doob
|
79c14c8fd0
WebGLShadowMap context lost support and clean up.
|
8 lat temu |
Mr.doob
|
869ce3aef2
Merge pull request #11791 from WestLangley/dev-distance_mat
|
8 lat temu |
Mr.doob
|
5740f920b3
WebGLShadowMap minor clean up.
|
8 lat temu |
WestLangley
|
af73e159d2
Added MeshDistanceMaterial
|
8 lat temu |
Mr.doob
|
35836933b3
WebGLRenderer: Moved more lights code to WebGLLights.
|
8 lat temu |
WestLangley
|
f6e17b020f
Fix PointLight shadowmapping DistanceRGBA shader
|
8 lat temu |
WestLangley
|
f573a55809
Proper shadows when clipIntersection is true
|
8 lat temu |
Mr.doob
|
6cc82c7a50
Removed redundant matrixWorldInverse updates.
|
8 lat temu |
jaxry
|
0bf0560ca3
WebGLShadowMap: fix directional shadow updating
|
8 lat temu |
jaxry
|
f5c9a8abd3
WebGLShadowMap: fix spotlight shadow updating
|
8 lat temu |
jaxry
|
1adc579644
WebGLShadowMap: fix order of matrix calculations
|
8 lat temu |
jaxry
|
498b56627f
WebGLShadowMap: cleanup
|
8 lat temu |
Mr.doob
|
81c155050d
WebGLShadowMap: Added a temporary warning for SkinnedMeshes with material.skinning set to false.
|
8 lat temu |
Mr.doob
|
1791fe54cb
WebGLShadowMap: Removed more unused RectAreaLightShadow code.
|
8 lat temu |
Mr.doob
|
d124fd4169
Removed currently unused RectAreaLightShadow.
|
8 lat temu |
Mr.doob
|
3fa1df07e5
WebGLShadowMap: Added depthMaterial.skinning back.
|
8 lat temu |
Mr.doob
|
1977a8014c
Revert: WebGLShadowMap: Removed skinning reference.
|
8 lat temu |
Mr.doob
|
a6fcf5bb2c
Revert "Removed material.skinning references. See #10754."
|
8 lat temu |