Historia zmian

Autor SHA1 Wiadomość Data
  Fernando Serrano f7dc59de53 Introduce supportsMultiview on Material. Fix shadows with multiview enabled 6 lat temu
  WestLangley 3257ab278d WebGLRenderer: activeMipMapLevel -> activeMipmapLevel 6 lat temu
  Mugen87 d311942498 WebGLShadowMap: Fix rendering with WebGLRenderTargetCube. 6 lat temu
  Marc-Sefan Cassola f0cb3d64b6 after confusing myself this should be it 6 lat temu
  Marc-Sefan Cassola e248e7f557 fixed scoping issue 6 lat temu
  Marc-Sefan Cassola 9a844d0e27 fixed render target restoration after shadow map rendering 6 lat temu
  Mugen87 918d44202b WebGLShadowMap: Fix blending bug 6 lat temu
  WestLangley f24993d27b More support material.shadowSide 7 lat temu
  WestLangley 0d29400e52 Support material.shadowSide 7 lat temu
  Mugen87 493b6e1a5e Clean up linter warnings 8 lat temu
  bentok 680f499d6b Add file extension to import paths 8 lat temu
  Mr.doob f6392b404c WebGLShadowMap context lost support. 8 lat temu
  Mr.doob 79c14c8fd0 WebGLShadowMap context lost support and clean up. 8 lat temu
  Mr.doob 869ce3aef2 Merge pull request #11791 from WestLangley/dev-distance_mat 8 lat temu
  Mr.doob 5740f920b3 WebGLShadowMap minor clean up. 8 lat temu
  WestLangley af73e159d2 Added MeshDistanceMaterial 8 lat temu
  Mr.doob 35836933b3 WebGLRenderer: Moved more lights code to WebGLLights. 8 lat temu
  WestLangley f6e17b020f Fix PointLight shadowmapping DistanceRGBA shader 8 lat temu
  WestLangley f573a55809 Proper shadows when clipIntersection is true 8 lat temu
  Mr.doob 6cc82c7a50 Removed redundant matrixWorldInverse updates. 8 lat temu
  jaxry 0bf0560ca3 WebGLShadowMap: fix directional shadow updating 8 lat temu
  jaxry f5c9a8abd3 WebGLShadowMap: fix spotlight shadow updating 8 lat temu
  jaxry 1adc579644 WebGLShadowMap: fix order of matrix calculations 8 lat temu
  jaxry 498b56627f WebGLShadowMap: cleanup 8 lat temu
  Mr.doob 81c155050d WebGLShadowMap: Added a temporary warning for SkinnedMeshes with material.skinning set to false. 8 lat temu
  Mr.doob 1791fe54cb WebGLShadowMap: Removed more unused RectAreaLightShadow code. 8 lat temu
  Mr.doob d124fd4169 Removed currently unused RectAreaLightShadow. 8 lat temu
  Mr.doob 3fa1df07e5 WebGLShadowMap: Added depthMaterial.skinning back. 8 lat temu
  Mr.doob 1977a8014c Revert: WebGLShadowMap: Removed skinning reference. 8 lat temu
  Mr.doob a6fcf5bb2c Revert "Removed material.skinning references. See #10754." 8 lat temu