История коммитов

Автор SHA1 Сообщение Дата
  WestLangley 832c2ca0f3 Clone defines 7 лет назад
  Ludovic Bailly eafc8ad66d Added comments 8 лет назад
  Ludovic Bailly 42a7e929cc Fixed clipped quad pass when using clippingPlanes on WebGLRenderer 8 лет назад
  Mr.doob 8735cbab95 Reverted UniformUtils.clone() deprecation. See #10191. 8 лет назад
  aardgoose 93287e89ad convert {} to new THREE.Uniform() 8 лет назад
  aardgoose ea8bb4a900 fix damage from lack of deep copy of Object.assign() 8 лет назад
  aardgoose 04de50de76 remove deprecated UniformsUtils.clone 8 лет назад
  Mr.doob 2514385595 Clean up. 9 лет назад
  Mr.doob 87ae9e7153 Fixed postprocessing Object.assign()s. 9 лет назад
  Ben Houston (Clara.io) 9406f2cd6a fix buggy prototype usage in Pass derived classes. (#8916) 9 лет назад
  Raoul v. R 4fc3af0994 Examples: use .texture of input render targets. (#8787) 9 лет назад
  Michael Herzog 0fbc8afb34 Post-Processing: Introducing base class for Passes 9 лет назад
  Mugen87 6be2805446 Revert "#7952 New Stencil Buffer Management" 9 лет назад
  Mugen87 644d6a21d7 #7952 New Stencil Buffer Management 9 лет назад
  SUNAG cb90824286 add implicit declaration 9 лет назад
  gero3 923256459e fixed files to codestyle 10 лет назад
  Nicolas Raynaud b1673f3716 transmit GLSL "defines" in ShaderPass 10 лет назад
  Mr.doob 68269fb45e Examples clean up. 11 лет назад
  wereHamster 2a5c54115b Make EffectComposer plugins use their own camera/scene/quad 12 лет назад
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. 13 лет назад
  Mr.doob 7a9ac49a97 Minor formatting tweaks. 13 лет назад
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 13 лет назад
  alteredq 9e39966076 Added ability to disable render passes to EffectComposer. Added simple blend shader to ShaderExtras. 14 лет назад
  alteredq e298ac6814 Renamed MeshShaderMaterial => ShaderMaterial 14 лет назад
  alteredq 78521fad95 Added renderer.getClearAlpha. Extended RenderPass to be able to use custom alpha clear. Fixed UVs in UTF8Loader. 14 лет назад
  alteredq d228fb0c4a Added physically based specular term to skin shader. 14 лет назад
  alteredq 20fae814e7 Refactored postprocessing to use double buffering. 14 лет назад
  alteredq 10e12a8305 Added generic ShaderPass. Removed SepiaPass, ScreenPass, VignettePass. Added bleachbypass shader. Simplified multi-composer pipeline in postprocessing example. 14 лет назад