Renaud Rohlinger
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3defc7d752
WebGPURenderer: Improve performance tracking logic for better accuracy (#28748)
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1 年之前 |
Christian Helgeson
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0d5e6d6852
WebGPURenderer: Read/Write Only Storage Buffer Creation (#28435)
|
1 年之前 |
Michael Herzog
|
5557d53b23
Material: Remove obsolete callbacks. (#28702)
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1 年之前 |
Renaud Rohlinger
|
62fa25e092
WebGPURenderer: Enhance GLSL Error in WebGLBackend (#28594)
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1 年之前 |
Renaud Rohlinger
|
f805325738
WebGPURenderer: Introduce `Node.updateAfter` (#28552)
|
1 年之前 |
aardgoose
|
f52b71b607
WebGPURenderer: apply color space/tonemapping if required in clear() (#28521)
|
1 年之前 |
aardgoose
|
66afee927b
remove deprecated method (#28481)
|
1 年之前 |
Renaud Rohlinger
|
82b78e710c
WebGPURenderer: RenderBundle (#28347)
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1 年之前 |
Renaud Rohlinger
|
a6fba0fc3d
WebGPURenderer: copyTextureToTexture subframe upload and new API (#28315)
|
1 年之前 |
sunag
|
20019c3a43
Wait for device initialization in hasFeatureAsync() (#28218)
|
1 年之前 |
Spiri0
|
5493cfa86c
WebGPURenderer: Allow specifying texture index for MRT in `readRenderTargetPixelsAsync()`. (#28197)
|
1 年之前 |
sunag
|
b8b67f25b4
WebGPURenderer: Fix group draw range (#28163)
|
1 年之前 |
sunag
|
500f452242
WebGPURenderer: Transmission - Backdrop 3/3 (#27880)
|
1 年之前 |
Renaud Rohlinger
|
aaafb4ffe8
WebGPURenderer: Forward depthNode to shadows (#28042)
|
1 年之前 |
Renaud Rohlinger
|
1d370a476a
Renderer: Move await method to `renderAsync` (#27939)
|
1 年之前 |
Renaud Rohlinger
|
7059b85ca3
WebGPURenderer: Support BatchMesh (#27937)
|
1 年之前 |
Renaud Rohlinger
|
f4a695c408
WebGPURenderer: Improve Infos logic (#27889)
|
1 年之前 |
Michael Herzog
|
aca3b16ea2
Renderer: Set `stencil` to `false` by default. (#27900)
|
1 年之前 |
sunag
|
b077de1d11
WebGPURenderer: Use `renderAsync()` as fallback (#27894)
|
1 年之前 |
Renaud Rohlinger
|
22a285ad13
WebGPURenderer: Add `copyTextureToTexture` support (#27888)
|
1 年之前 |
Renaud Rohlinger
|
ec8d19be78
WebGPURenderer: Add Timestamp Queries WebGL fallback support (#27870)
|
1 年之前 |
sunag
|
ae1475f6b1
WebGPURenderer: Added sync render()/clear() (#27840)
|
1 年之前 |
aardgoose
|
158d8a10d4
WebGPURenderer: Support clipping (#27691)
|
1 年之前 |
Renaud Rohlinger
|
964d35d4ea
WebGPURenderer: Add `shadowNode` to NodeMaterial - discard/opacity/color (#27625)
|
1 年之前 |
Renaud Rohlinger
|
02c8f0e05b
WebGPURenderer: Cleanup codebase (#27622)
|
1 年之前 |
sunag
|
51d582b863
WebGPURenderer: Fix names(2)
|
1 年之前 |
sunag
|
c3fedd4e9d
WebGPURenderer: Fix names
|
1 年之前 |
aardgoose
|
3449f17e1e
WebGPURenderer: implement compileAsync() (#27098)
|
1 年之前 |
aardgoose
|
e8884ade56
WebGPURenderer: add clearAsync() clear[color|depth|stencil]Async() (#27613)
|
1 年之前 |
Renaud Rohlinger
|
ce36e0d140
WebGPURenderer: Add Anisotropy Support & Resolve Scissor Issues in WebGL Backend (#27609)
|
1 年之前 |