alteredq
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477b0095a9
Added dumping of scale to Blender exporter / handling of scale to JSONLoader.
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14 years ago |
alteredq
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7e6ba581de
Removed some bottlenecks in shader building / sharing.
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14 years ago |
alteredq
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e19bf17645
Synced with mrdoob's branch.
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14 years ago |
Mr.doob
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8c3fa8f401
WebGLRenderer: Removed unneded program checks.
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14 years ago |
alteredq
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3b43c79679
Added possibility of enforcing vertical angle constraint to QuakeCamera.
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14 years ago |
alteredq
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27b0ee0be7
Updated Loader to handle more material parameters (blending, transparent, depthTest).
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14 years ago |
Mr.doob
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29da25e746
WebGLRenderer: Added internal cache for compiled shaders. Already compiled shaders get reused.
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14 years ago |
alteredq
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b6aa8c8433
And some more globals, third time is a charm?
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14 years ago |
alteredq
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a53921fb22
Fixed more globals in JSONLoader. Also updated ubiquity test includes.
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14 years ago |
alteredq
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2d7833d32e
Fixed runaway globals in JSONLoader.
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14 years ago |
alteredq
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d12252421e
Synced with mrdoob's branch.
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14 years ago |
Mr.doob
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816d19a8d6
REVISION ++
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14 years ago |
Mikael Emtinger
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70594cc9ce
Fixed so dirty=false after uploading custom attribute
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14 years ago |
Mikael Emtinger
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e88b1b4783
Merged with mrdoob.
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14 years ago |
Mikael Emtinger
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a0b0de46ff
Added support for custom attributes in MeshShaderMaterial.
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14 years ago |
Mr.doob
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d5cff3fd37
WebGLRenderer: Removed dupe blending.
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14 years ago |
alteredq
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36cd380725
Synced with mrdoob's branch.
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14 years ago |
Mr.doob
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 years ago |
Mikael Emtinger
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7b07f34b7d
merged with mrdoob. fixed so depthMask is correctly restored after stencil and lensflares. removed all enable/disable _gl.BLEND as it's always on.
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14 years ago |
alteredq
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f51a53bd23
Synced with mrdoob's branch.
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14 years ago |
alteredq
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ccc566463e
Replaced QuakeCamera's dragToLook parameter with activeLook parameter.
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14 years ago |
Mr.doob
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8b63842305
CanvasRenderer: Hocked materials linecap/linejoin/wireframeLinecap/wireframeLinejoin with context.linecap/linejoin. Made it 'round','round' by default again.
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14 years ago |
Mr.doob
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01d60217cc
Updated builds.
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14 years ago |
Mikael Emtinger
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3536f3f2f5
Merged with MrDoob
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14 years ago |
Mikael Emtinger
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ac6f422a6f
Added LensFlares. Note that a new blending mode has been added. Added an (quite ugly example). NOTE: this doesn't seem to work on Chrome+Mac+NVIDIA unless you turn off antialias (which I've done in the example).
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14 years ago |
Mr.doob
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3960e5c8ef
Camera was hitting infinite loop when useTarget = true. Hopefully this fixes it.(Thx bai)
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14 years ago |
Mr.doob
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532929d510
WebGLRenderer: Added distance (falloff) to PointLight.
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14 years ago |
alteredq
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fd145f038e
Reverted accidental reverting of mrdoob's changes.
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14 years ago |
alteredq
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dc8c98db5f
Put some shader attributes behind #ifdef in buildProgram.
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14 years ago |
Mr.doob
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5c684f93d8
Updated builds.
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14 years ago |