alteredq
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27b0ee0be7
Updated Loader to handle more material parameters (blending, transparent, depthTest).
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14 years ago |
Mr.doob
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29da25e746
WebGLRenderer: Added internal cache for compiled shaders. Already compiled shaders get reused.
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14 years ago |
alteredq
|
d12252421e
Synced with mrdoob's branch.
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14 years ago |
Mr.doob
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816d19a8d6
REVISION ++
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14 years ago |
alteredq
|
36cd380725
Synced with mrdoob's branch.
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14 years ago |
Mr.doob
|
8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 years ago |
alteredq
|
cc453b6bda
Merged with empaempa's branch.
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14 years ago |
alteredq
|
f51a53bd23
Synced with mrdoob's branch.
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14 years ago |
alteredq
|
ccc566463e
Replaced QuakeCamera's dragToLook parameter with activeLook parameter.
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14 years ago |
Mr.doob
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8b63842305
CanvasRenderer: Hocked materials linecap/linejoin/wireframeLinecap/wireframeLinejoin with context.linecap/linejoin. Made it 'round','round' by default again.
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14 years ago |
Mr.doob
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01d60217cc
Updated builds.
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14 years ago |
Mr.doob
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3960e5c8ef
Camera was hitting infinite loop when useTarget = true. Hopefully this fixes it.(Thx bai)
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14 years ago |
Mr.doob
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532929d510
WebGLRenderer: Added distance (falloff) to PointLight.
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14 years ago |
alteredq
|
dc8c98db5f
Put some shader attributes behind #ifdef in buildProgram.
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14 years ago |
Mr.doob
|
5c684f93d8
Updated builds.
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14 years ago |
alteredq
|
33e5a9bfe0
Added very basic Three.js Blender importer.
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14 years ago |
Mr.doob
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59443e5725
WebGLRenderer: Some clean up of blending modes.
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14 years ago |
alteredq
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0496571235
Updated model loader, scene loader and scene format.
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14 years ago |
Mr.doob
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feb60d1fa0
Updated builds.
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14 years ago |
Mr.doob
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48a9714eed
Also removed Blender 2.49 exporter for the time being.
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14 years ago |
Mr.doob
|
0dc51e5687
Added copy method to THREE.Color.
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14 years ago |
Mr.doob
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ae80b2b894
REVISION ++
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14 years ago |
alteredq
|
673ff47199
Blender exporter now exports proper per-face-vertex vertex colors.
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14 years ago |
Mr.doob
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cfbaaa4f68
CanvasRenderer: Properly rendering Face4 with SmoothShading now :')
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14 years ago |
Mr.doob
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b7ec7b175e
Projector: Fixed crash when Face4 had vertex normals.
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14 years ago |
alteredq
|
9db71a171a
Fixed tangents and UVs in Blender exporter.
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14 years ago |
alteredq
|
ce69f7dc1d
Synced with mrdoob's experimental branch.
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14 years ago |
alteredq
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3b6b3dc578
Made more examples working.
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14 years ago |
alteredq
|
071de366c2
Updated Blender exporter to export new JSON format.
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14 years ago |
alteredq
|
bdc19a15c2
Updated OBJ converter to create new JSON model format.
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14 years ago |