Commit History

Autor SHA1 Mensaxe Data
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a408841c61 Changed three.js link in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 1afdbe3c97 Renamed BlitShader to CopyShader as discussed in 97ee7a81cd963f7f56d5713334be5e0ab3caf31b %!s(int64=13) %!d(string=hai) anos
  Mr.doob 4f4f87430f Splitted ShaderExtras into individual files. %!s(int64=13) %!d(string=hai) anos
  alteredq 013f3b375e Changed the rest of the lib and examples to use auto-texture units. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. %!s(int64=13) %!d(string=hai) anos
  alteredq 39ddba309c Fixed backup shadow in dynamic cubemap cars example. %!s(int64=13) %!d(string=hai) anos
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. %!s(int64=13) %!d(string=hai) anos
  alteredq d7dcc6cdd5 Merge remote-tracking branch 'remotes/AddictArts/dev_lightTargets' into unflip %!s(int64=13) %!d(string=hai) anos
  alteredq 47b9abfda3 Another batch of examples resizing. %!s(int64=13) %!d(string=hai) anos
  alteredq 43bcf9192d Merge remote-tracking branch 'remotes/mrdoob/dev' into dev %!s(int64=13) %!d(string=hai) anos
  alteredq 1087cf8cda Implemented real spotlights. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 9dc27fe959 CubeCamera.renderTarget instead of CubeCamera.getRenderTarget(). %!s(int64=13) %!d(string=hai) anos
  Mr.doob 3d8ec5b32f CubeCamera now extends from Object3D. Changed code a bit and updated examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 0bc8a14fd7 Refactored CubeCamera. No need for updatePosition() anymore. %!s(int64=13) %!d(string=hai) anos
  alteredq 2a335b902d Removed heightOffset from CubeCamera (as per @mrdoob's suggestion). %!s(int64=13) %!d(string=hai) anos
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. %!s(int64=13) %!d(string=hai) anos
  Erik Kitson 39dadf18f4 Lights with a target will have their target automatically added to the scene to honor matrixAutoUpdate. %!s(int64=13) %!d(string=hai) anos
  Michael Rienstra ad831711c2 Changed `stencilBufer` to `stencilBuffer` in `examples/webgl_materials_cubemap_dynamic.html`. %!s(int64=13) %!d(string=hai) anos
  alteredq 2b7c115d57 Fixed shadows in cars demo. %!s(int64=13) %!d(string=hai) anos
  alteredq 49f14b8e68 Refactored shadow maps to store shadow parameters and data in SpotLight. %!s(int64=13) %!d(string=hai) anos
  alteredq 68c4a6d637 Refactored ShadowMapPlugin. %!s(int64=13) %!d(string=hai) anos
  alteredq 36b8839f50 More fixing of runtime warnings in examples. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. %!s(int64=14) %!d(string=hai) anos
  alteredq befc98a01e Refactored bounding box to use 2x Vector3 instead of custom object. %!s(int64=14) %!d(string=hai) anos
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. %!s(int64=14) %!d(string=hai) anos
  alteredq a529e4c783 Fixed dynamic cube map cars demo. %!s(int64=14) %!d(string=hai) anos
  alteredq c07919529e Made FirstPersonControls work. Fixed more examples to work with the new camera system. %!s(int64=14) %!d(string=hai) anos
  alteredq 0e4a103872 Fixed CubeCamera. Added forgotten HTML for dynamic cube maps cars example. %!s(int64=14) %!d(string=hai) anos