Commit History

Author SHA1 Message Date
  Mr.doob 32dc35c0f7 Moved BinaryLoader to /examples/js/loaders. 12 years ago
  Mr.doob fa75d9744e Cleaned up Camaro example code a bit. 12 years ago
  alteredq ea4b8a6045 Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace 12 years ago
  alteredq a9c8aaf5ee Fixed materials changing in cars examples. 12 years ago
  Mr.doob 708925855a Updated more examples to geometry.materials-less setup. 12 years ago
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 years ago
  Mr.doob a408841c61 Changed three.js link in examples. 13 years ago
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 years ago
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 years ago
  Mr.doob 632b0f8e0c HTML correctness. 13 years ago
  alteredq d2ea31a0f7 Another batch of examples resizing fixes. 13 years ago
  alteredq 9b05a88027 Fixed incorrect setSize in AnaglyphEffect and ParallaxBarrierEffect. More examples resize handling. 13 years ago
  alteredq e45513c91b Fixed ambient in few more examples. 13 years ago
  alteredq 36b8839f50 More fixing of runtime warnings in examples. 13 years ago
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. 13 years ago
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 14 years ago
  alteredq 064138d826 Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working. 14 years ago
  Mr.doob ad31ff1214 Fixed the rest of the examples. 14 years ago
  Mr.doob bbb65a768c Updated HTML of the rest of the examples. 14 years ago
  Mr.doob 19d8261174 More examples clean up. 14 years ago
  Mr.doob a940f05427 Updated examples with the new `.add`/`.remove` methods. 14 years ago
  Mr.doob 77eed2ea8c Removed most of SeceneUtils methods for simplicity reasons. 14 years ago
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 years ago
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 years ago
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 years ago
  alteredq 3b6b3dc578 Made more examples working. 14 years ago
  alteredq cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 years ago
  alteredq 3e2f4f7cc5 Merged with mrdoob's branch. 14 years ago
  alteredq cff95a119c Textures are now updateable. 14 years ago
  Mr.doob fef3c084b1 Changed build setup: 14 years ago