Mr.doob
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32dc35c0f7
Moved BinaryLoader to /examples/js/loaders.
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12 years ago |
Mr.doob
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fa75d9744e
Cleaned up Camaro example code a bit.
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12 years ago |
alteredq
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ea4b8a6045
Renamed renderer.shadowMaterialSide => renderer.shadowMapCullFace
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12 years ago |
alteredq
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a9c8aaf5ee
Fixed materials changing in cars examples.
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12 years ago |
Mr.doob
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708925855a
Updated more examples to geometry.materials-less setup.
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12 years ago |
Mr.doob
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2d3e2adcf3
Updated to latest stats.js and moved libs to js/libs.
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13 years ago |
Mr.doob
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a408841c61
Changed three.js link in examples.
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13 years ago |
Mr.doob
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a5a00cc52a
Updated examples with three.min.js include. Closes #2229.
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13 years ago |
Mr.doob
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d06aa42e68
Removed unneded scene.add( camera ) from the examples.
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13 years ago |
Mr.doob
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632b0f8e0c
HTML correctness.
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13 years ago |
alteredq
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d2ea31a0f7
Another batch of examples resizing fixes.
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13 years ago |
alteredq
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9b05a88027
Fixed incorrect setSize in AnaglyphEffect and ParallaxBarrierEffect. More examples resize handling.
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13 years ago |
alteredq
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e45513c91b
Fixed ambient in few more examples.
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13 years ago |
alteredq
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36b8839f50
More fixing of runtime warnings in examples.
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13 years ago |
Mr.doob
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5697084e64
Moved `RequestAnimationFrame.js` code right into `src/Three.js`.
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13 years ago |
Mr.doob
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6b151b552e
Merging with @alteredq's experimental branches.
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14 years ago |
alteredq
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064138d826
Updated more examples. Got AnaglyphWebGLRenderer and CrosseyedWebGLRenderer working.
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14 years ago |
Mr.doob
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ad31ff1214
Fixed the rest of the examples.
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14 years ago |
Mr.doob
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bbb65a768c
Updated HTML of the rest of the examples.
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14 years ago |
Mr.doob
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19d8261174
More examples clean up.
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14 years ago |
Mr.doob
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a940f05427
Updated examples with the new `.add`/`.remove` methods.
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14 years ago |
Mr.doob
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77eed2ea8c
Removed most of SeceneUtils methods for simplicity reasons.
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14 years ago |
Mr.doob
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bfdb10a85a
Updated all examples so they use the renamed geometry classes.
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14 years ago |
Mr.doob
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76e7ea3461
Added namespace to all the objects that missed it (geometries, uniforms, etc)
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14 years ago |
Mr.doob
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8af4dd49c1
WebGLRenderer now uses material.transparent to determine whether a material is transparent or not.
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14 years ago |
alteredq
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3b6b3dc578
Made more examples working.
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14 years ago |
alteredq
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cf2e8c1bbf
Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there.
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14 years ago |
alteredq
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3e2f4f7cc5
Merged with mrdoob's branch.
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14 years ago |
alteredq
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cff95a119c
Textures are now updateable.
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14 years ago |
Mr.doob
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fef3c084b1
Changed build setup:
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14 years ago |