Cronologia Commit

Autore SHA1 Messaggio Data
  Mr.doob 127c0f2400 matrix.multiplyVector3 to vector.multiplyMatrix4 as suggested in #2860. 12 anni fa
  Ben Houston 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 12 anni fa
  Ben Houston 70a5576061 Rename variable ray -> raycaster in examples to reflect class name change. 12 anni fa
  alteredq 1af20241d1 More gui.dat change related fixes. 13 anni fa
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. 13 anni fa
  Mr.doob a408841c61 Changed three.js link in examples. 13 anni fa
  Mr.doob a5a00cc52a Updated examples with three.min.js include. Closes #2229. 13 anni fa
  Mr.doob d06aa42e68 Removed unneded scene.add( camera ) from the examples. 13 anni fa
  Mr.doob 632b0f8e0c HTML correctness. 13 anni fa
  Mr.doob 686c8eff10 Reverted PlaneGeometry XY to XZ change. 13 anni fa
  alteredq 4dbff6d829 More examples resizing handling. Also fixed typo in flag name and cleaned whitespace in CombinedCamera. 13 anni fa
  Mr.doob 547781127e Change PlaneGeometry from XY to XZ as it's more intuitive. 13 anni fa
  Mr.doob 104389c58e Fixed broken interactive examples. 13 anni fa
  alteredq 6b014f8684 Updated Closure compiler. Added more verbose compile warnings. Fixed all compile warnings. Started to fix runtime warnings in examples. 13 anni fa
  Mr.doob 5697084e64 Moved `RequestAnimationFrame.js` code right into `src/Three.js`. 13 anni fa
  Mr.doob 2f90d73d13 Added Kinect example. Updated DAT.GUI. 14 anni fa
  Mr.doob 6b151b552e Merging with @alteredq's experimental branches. 14 anni fa
  Mr.doob 77af9c0cde Implemented @jeromeetienne's webgl voxelpainter changes. 14 anni fa
  Justin Sermeno 6e6f2453a1 change voxelpainter to use THREE.CombinedCamera 14 anni fa
  Justin Sermeno e645a562b0 update voxelpainter to use projector pickingRay() 14 anni fa
  Mr.doob f357225c2d Merging dev branch. 14 anni fa
  Mr.doob bfdb10a85a Updated all examples so they use the renamed geometry classes. 14 anni fa
  alteredq 22bd108ab1 Added FlyCamera (thanks to James Baicoianu). Added specular map to normal map shader. Added WebGL Earth FlyCamera demo. 14 anni fa
  Mr.doob 76e7ea3461 Added namespace to all the objects that missed it (geometries, uniforms, etc) 14 anni fa
  Mr.doob 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 anni fa
  Mr.doob dd52560369 Some basic performance optimisations on voxel examples. Bottleneck is still Ray caster anyway :/ 14 anni fa
  Mr.doob 4590683d4b WebGLRenderer stops rendering objects when removed from the scene. 14 anni fa
  Mr.doob 33610b4a11 Adapted Projector and CanvasRended to use camera.matrixWorldInverse. 14 anni fa
  Mr.doob fef3c084b1 Changed build setup: 14 anni fa
  Mr.doob 9297fb975e All examples now use RequestAnimationFrame.js (pheww!) 14 anni fa