Commit History

Autor SHA1 Mensaxe Data
  Lewy Blue 54bd744eac moved lee perry smith model to correct folder %!s(int64=7) %!d(string=hai) anos
  Mr.doob bde8a0540d Examples: Replaced relevant renderer.setClearColor() with scene.background. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 334ab72b42 Fixed lgtm.com unsafe external link alerts. %!s(int64=8) %!d(string=hai) anos
  Mr.doob 173caa387a stats.js usage clean up %!s(int64=9) %!d(string=hai) anos
  Mr.doob ebf272066c Fixed examples that relied in custom LightShadows. See #7690. %!s(int64=9) %!d(string=hai) anos
  WestLangley f70369a928 Examples: three.min.js -> three.js %!s(int64=9) %!d(string=hai) anos
  Mr.doob 55c725062d Updated examples that relied on SpotLight's exponent. %!s(int64=9) %!d(string=hai) anos
  anvaka 35f8a86b03 switched to THREE.TextureLoader from THREE.ImageUtils %!s(int64=9) %!d(string=hai) anos
  Mr.doob 488383978e Fixed Lee Perry-Smith head broken link. %!s(int64=10) %!d(string=hai) anos
  Mr.doob a5ef8e72ee Removed unneeded computeTangents() calls. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 66d3eb0d36 Updated shadowMap calls. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 1f1d418e6d Minor clean up. %!s(int64=10) %!d(string=hai) anos
  WestLangley 1df48eefe2 Removed wrap lighting from Phong and Lambert %!s(int64=10) %!d(string=hai) anos
  Mr.doob 188b9b7019 Examples: Cleaned up setClearColor(). %!s(int64=10) %!d(string=hai) anos
  Mr.doob a2b1daef82 Updated examples that don't really need NormalDisplacementShader. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 2761f1b161 Examples: Added setPixelRatio(). See #5627. %!s(int64=10) %!d(string=hai) anos
  Mr.doob 96ad117989 Removed physicallyBasedShading from examples and documentation. %!s(int64=11) %!d(string=hai) anos
  Mr.doob e3abb0068b Merge branch 'normalmap_shader' of https://github.com/bhouston/three.js into dev %!s(int64=11) %!d(string=hai) anos
  Mr.doob 564f161d6e Replaced UV debug texture. %!s(int64=11) %!d(string=hai) anos
  Ben Houston 04ce05d49c unifying shader names. %!s(int64=11) %!d(string=hai) anos
  WestLangley 46a2244660 SpotLight.angle and SpotlightHelper cone size bug fixes %!s(int64=12) %!d(string=hai) anos
  Mr.doob bf60911dd1 Renamed ShaderLib's 'normal2' shader to 'normalmap' as suggested in 4276c9f5882044272ca3a5a8796380a206121fc2. %!s(int64=12) %!d(string=hai) anos
  Mr.doob 4276c9f588 Moved shaders in ShaderUtils.lib into ShaderLib. %!s(int64=12) %!d(string=hai) anos
  alteredq 4500c593dd Cleaned up custom stats.js styling in examples (thanks to @mrdoob for showing me this is possible ;). %!s(int64=12) %!d(string=hai) anos
  Mr.doob 2d3e2adcf3 Updated to latest stats.js and moved libs to js/libs. %!s(int64=13) %!d(string=hai) anos
  Mr.doob a408841c61 Changed three.js link in examples. %!s(int64=13) %!d(string=hai) anos
  alteredq d2921d5275 Changed UTF8v2Loader and CTMLoader to use BufferGeometry by default. %!s(int64=13) %!d(string=hai) anos
  Mr.doob 63c4412726 I feel we don't really need a parameters var. %!s(int64=13) %!d(string=hai) anos
  alteredq c41288c7f2 Refactored CTMLoader parameters passing to make it easier to handle in SceneLoader. %!s(int64=13) %!d(string=hai) anos
  alteredq 25bffd0d3b One possible workaround for normal map inconsistencies across models. %!s(int64=13) %!d(string=hai) anos