Lewy Blue
|
a5b45d15ed
fix linter errors in webgl M to W
|
%!s(int64=6) %!d(string=hai) anos |
Mr.doob
|
d3f5a0b1fe
Updated all examples.
|
%!s(int64=6) %!d(string=hai) anos |
Mugen87
|
e5e4c9226e
Examples: Use ObjectLoader in webgl_materials_lightmap.html
|
%!s(int64=6) %!d(string=hai) anos |
Mugen87
|
8f194ec566
Examples: Clean up
|
%!s(int64=7) %!d(string=hai) anos |
Lewy Blue
|
2c07cd4d4b
renamed lightmap.js -> lightmap.json£
|
%!s(int64=7) %!d(string=hai) anos |
Lewy Blue
|
f36b89baaa
moved lightmap model to the correct directory
|
%!s(int64=7) %!d(string=hai) anos |
Mr.doob
|
4ab3305a4a
Fixed some lgtm.com alerts.
|
%!s(int64=8) %!d(string=hai) anos |
aardgoose
|
9f9fbdee47
remove use of MuliMaterial in webGL examples
|
%!s(int64=8) %!d(string=hai) anos |
Mr.doob
|
173caa387a
stats.js usage clean up
|
%!s(int64=9) %!d(string=hai) anos |
WestLangley
|
f70369a928
Examples: three.min.js -> three.js
|
%!s(int64=9) %!d(string=hai) anos |
Mugen87
|
55504ff81d
removal of THREE.MeshFaceMaterial
|
%!s(int64=9) %!d(string=hai) anos |
Mr.doob
|
91641537c5
Updated webgl_materials_lightmap. HemisphereLight no longer produces specular.
|
%!s(int64=9) %!d(string=hai) anos |
WestLangley
|
d14d55862c
Clean up
|
%!s(int64=10) %!d(string=hai) anos |
brason
|
eb68622a6e
Add missing semicolons
|
%!s(int64=10) %!d(string=hai) anos |
Ben Houston
|
0b993c1b5e
rename lightMapScale > lightMapIntensity
|
%!s(int64=10) %!d(string=hai) anos |
Ben Houston
|
50c847cec4
lightScale --> lightMapScale.
|
%!s(int64=10) %!d(string=hai) anos |
Ben Houston
|
b593b45f9d
add lightScale parameter which varies the intensity of the lightMap.
|
%!s(int64=10) %!d(string=hai) anos |
Ben Houston
|
37f1361fcd
update lightMap example scene to reduce lighting now that lightMap is truly additive.
|
%!s(int64=10) %!d(string=hai) anos |
Ben Houston
|
2d218c6402
clean up lightmap example to make it look more attractive with normal lighting.
|
%!s(int64=10) %!d(string=hai) anos |
Ben Houston
|
3e239215a6
Merge branch 'dev' of [email protected]:mrdoob/three.js into phong_diffuseColor
|
%!s(int64=10) %!d(string=hai) anos |
Mr.doob
|
188b9b7019
Examples: Cleaned up setClearColor().
|
%!s(int64=10) %!d(string=hai) anos |
Ben Houston
|
487e008ed5
improve settings for light map example now that lightMap is properly modulated and additive.
|
%!s(int64=10) %!d(string=hai) anos |
Mr.doob
|
2761f1b161
Examples: Added setPixelRatio(). See #5627.
|
%!s(int64=10) %!d(string=hai) anos |
Mr.doob
|
f9d909cadd
Examples clean up.
|
%!s(int64=11) %!d(string=hai) anos |
Eric Haines
|
57afcdaf12
Demos with ground planes have consistent up
|
%!s(int64=11) %!d(string=hai) anos |
Nima
|
ec13c4c36c
samples will not generate negative f error anymore
|
%!s(int64=11) %!d(string=hai) anos |
Mr.doob
|
386200f2f2
Removed alpha: false instances from examples.
|
%!s(int64=11) %!d(string=hai) anos |
Mr.doob
|
96ad117989
Removed physicallyBasedShading from examples and documentation.
|
%!s(int64=11) %!d(string=hai) anos |
Mr.doob
|
e423808c75
Removed remaining clearColor/clearAlpha usage from examples.
|
%!s(int64=12) %!d(string=hai) anos |
Mr.doob
|
48cf5bb9a6
Replaced remaining setHSV to setHSL.
|
%!s(int64=12) %!d(string=hai) anos |