alteredq 55a3d8290d Changed hardcoded uv scale to uniform in lava shader example. 14 tahun lalu
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js 70ff34b8a3 Updated Stats.js widget. 14 tahun lalu
obj f7e3a80d70 Added edges computation to OBJ converter. 14 tahun lalu
scenes 36cd380725 Synced with mrdoob's branch. 14 tahun lalu
sounds 7415759392 Added 3d sound support plus example. 14 tahun lalu
textures 1001b76351 Added lava shader example. 14 tahun lalu
canvas_camera_orthographic.html 5a0a200ce4 RenderableFace4 is back (thus 2x speed boost on all examples using quads). 14 tahun lalu
canvas_geometry_birds.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 14 tahun lalu
canvas_geometry_cube.html 66cd1198e3 Updated examples and utils that used Cube(). 14 tahun lalu
canvas_geometry_earth.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 14 tahun lalu
canvas_geometry_hierarchy.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 14 tahun lalu
canvas_geometry_panorama.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 14 tahun lalu
canvas_geometry_panorama_fisheye.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 14 tahun lalu
canvas_geometry_terrain.html 69644c6751 CanvasRenderer Terrain demo is back :_) It's been borken for a while... 14 tahun lalu
canvas_interactive_cubes.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 tahun lalu
canvas_interactive_cubes_tween.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 14 tahun lalu
canvas_interactive_voxelpainter.html 377a71faa5 Merge branch 'master' of http://github.com/mrdoob/three.js 14 tahun lalu
canvas_lights_pointlights.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 tahun lalu
canvas_lights_pointlights_smooth.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 tahun lalu
canvas_lines.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 tahun lalu
canvas_lines_sphere.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 tahun lalu
canvas_materials.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 tahun lalu
canvas_materials_depth.html 04a7ac496c Added SceneUtils.traverseHierarchy and SceneUtils.showHierarchy. 14 tahun lalu
canvas_materials_normal.html 7480fb69cd Updated README examples. 14 tahun lalu
canvas_materials_reflection.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 tahun lalu
canvas_materials_video.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 tahun lalu
canvas_particles_floor.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 tahun lalu
canvas_particles_random.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 tahun lalu
canvas_particles_sprites.html 5aa43cd1cd All canvas examples are now using RequestAnimationFrame.js 14 tahun lalu
canvas_particles_waves.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 tahun lalu
canvas_performance.html 449a981925 CanvasRenderer: Added distance(falloff) to PointLight. Removed illumination to ParticleCanvasMaterial. 14 tahun lalu
canvas_sandbox.html b7ec7b175e Projector: Fixed crash when Face4 had vertex normals. 14 tahun lalu
misc_lights_test.html b7ec7b175e Projector: Fixed crash when Face4 had vertex normals. 14 tahun lalu
misc_lookat.html c89b4008f3 Added translate( distance, axis ), translateX( distance ), translateY( distance ) and translateZ( distance ) methods to Object3D. 14 tahun lalu
misc_materials_multimaterials.html 3b6b3dc578 Made more examples working. 14 tahun lalu
misc_sound.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 tahun lalu
misc_ubiquity_test.html a53921fb22 Fixed more globals in JSONLoader. Also updated ubiquity test includes. 14 tahun lalu
webgl_geometries.html c8d13bd7b0 Fixed Lathe Geometry. 14 tahun lalu
webgl_geometry_blenderexport_colors.html d9a930caa4 Added second cube for Blender vertex color example (courtesy of mrdoob). 14 tahun lalu
webgl_geometry_colors.html 5cf2b5c0ac Fixed vertex color demo. 14 tahun lalu
webgl_geometry_dynamic.html 3b6b3dc578 Made more examples working. 14 tahun lalu
webgl_geometry_hierarchy.html 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. 14 tahun lalu
webgl_geometry_hierarchy2.html 1c466f26e7 Moved QuakeCamera and PathCamera into extras/cameras. 14 tahun lalu
webgl_geometry_large_mesh.html 8546a3bddb Fixed BinaryLoader. 14 tahun lalu
webgl_geometry_minecraft.html bd2d39ac6b Fixed broken examples. 14 tahun lalu
webgl_geometry_minecraft_ao.html 3b43c79679 Added possibility of enforcing vertical angle constraint to QuakeCamera. 14 tahun lalu
webgl_geometry_terrain.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 tahun lalu
webgl_geometry_terrain_fog.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 tahun lalu
webgl_hdr.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 tahun lalu
webgl_interactive_voxelpainter.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 tahun lalu
webgl_lights_pointlights.html 816d19a8d6 REVISION ++ 14 tahun lalu
webgl_lines_colors.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 tahun lalu
webgl_lines_cubes.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 tahun lalu
webgl_lines_sphere.html fef3c084b1 Changed build setup: 14 tahun lalu
webgl_lines_splines.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 tahun lalu
webgl_lod.html 66cd1198e3 Updated examples and utils that used Cube(). 14 tahun lalu
webgl_materials.html ba7ad63043 WebGLRenderer: Minor syntax clean up. Removed the rest of premultiplied alpha ops. 14 tahun lalu
webgl_materials_cars.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 tahun lalu
webgl_materials_cars_camaro.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 tahun lalu
webgl_materials_cubemap.html 377d1904de Modified cubemap example to be more in the way one would render a Skybox like. 14 tahun lalu
webgl_materials_cubemap_balls_reflection.html 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). 14 tahun lalu
webgl_materials_cubemap_balls_refraction.html 88c2d7c77b Moved Object::sortObjectByMaterials to WebGLRenderer (so it's done automagically). 14 tahun lalu
webgl_materials_cubemap_escher.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 tahun lalu
webgl_materials_cubemap_refraction.html 3b6b3dc578 Made more examples working. 14 tahun lalu
webgl_materials_grass.html 1b98dbb033 Improved grass example. 14 tahun lalu
webgl_materials_normalmap.html 9db71a171a Fixed tangents and UVs in Blender exporter. 14 tahun lalu
webgl_materials_normalmap2.html 9db71a171a Fixed tangents and UVs in Blender exporter. 14 tahun lalu
webgl_materials_shaders.html 3b6b3dc578 Made more examples working. 14 tahun lalu
webgl_materials_shaders_fresnel.html 6e16d3b297 Removed WebGLRenderer2. 14 tahun lalu
webgl_materials_texture_filters.html 3b6b3dc578 Made more examples working. 14 tahun lalu
webgl_materials_video.html 5a684c29ea Fixed broken video texture example. 14 tahun lalu
webgl_morphtargets.html 3b6b3dc578 Made more examples working. 14 tahun lalu
webgl_objconvert_test.html 3b6b3dc578 Made more examples working. 14 tahun lalu
webgl_panorama_equirectangular.html 28869a95a7 Added the same onDocumentMouseWheel() function and event handlers as in canvas_geometry_panorama_fisheye.html so that mousewheel zooming works on Firefox 4 and other browsers. 14 tahun lalu
webgl_particles_billboards.html a3e29e5beb I think BillboardBlending is how NormalBlending is supposed to be. 14 tahun lalu
webgl_particles_billboards_colors.html a3e29e5beb I think BillboardBlending is how NormalBlending is supposed to be. 14 tahun lalu
webgl_particles_random.html a6379a26ce Disabling antialias when you don't need it is always good ;) 14 tahun lalu
webgl_particles_sprites.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 tahun lalu
webgl_performance.html bd2d39ac6b Fixed broken examples. 14 tahun lalu
webgl_postprocessing.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 tahun lalu
webgl_postprocessing_dof.html 7e6ba581de Removed some bottlenecks in shader building / sharing. 14 tahun lalu
webgl_ribbons.html a719d289cc Fixed broken ribbons example. 14 tahun lalu
webgl_rtt.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 tahun lalu
webgl_sandbox.html 8af4dd49c1 WebGLRenderer now uses material.transparent to determine whether a material is transparent or not. 14 tahun lalu
webgl_scene_test.html fef3c084b1 Changed build setup: 14 tahun lalu
webgl_scene_test_blender.html 8abdf466ce Synced with mrdoob's branch. 14 tahun lalu
webgl_shader.html cf2e8c1bbf Refactored everything to use CamelCase naming for properties. Plus some smaller fixes here and there. 14 tahun lalu
webgl_shader2.html 66cd1198e3 Updated examples and utils that used Cube(). 14 tahun lalu
webgl_shader_lava.html 55a3d8290d Changed hardcoded uv scale to uniform in lava shader example. 14 tahun lalu
webgl_stencil.html 4f80bbf808 Merged with mrdoob's branch. 14 tahun lalu
webgl_stencilLensFlare.html 816d19a8d6 REVISION ++ 14 tahun lalu