提交歷史

作者 SHA1 備註 提交日期
  Hilderin 055b418e4d Fix Selection Game View 9 月之前
  A Thousand Ships af56d6e8e8 Use `SceneStringName` in more places 11 月之前
  Micky cd2032a90b Optimise Object's `get_argument_options` 1 年之前
  Rémi Verschelde 21f0529aa9 Revert "Update Node::get_configuration_warnings signature" 1 年之前
  RedMser d3852deaa4 Update Node::get_configuration_warnings signature 2 年之前
  kleonc db6a8956b2 Make gizmo plugin handle SpriteBase3D instead of Sprite3D 2 年之前
  clayjohn 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. 2 年之前
  bruvzg b4fe514aa3 [Sprite3D/Label3D] Expose alpha antialiasing properties. 2 年之前
  Rémi Verschelde 38f8411ed8 Merge pull request #71964 from bruvzg/mat_key 2 年之前
  Silc Renew 17bf6238fc Make AnimatedSprite's playback API consistent with AnimationPlayer 2 年之前
  bruvzg 1c774a6083 Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D. 2 年之前
  Rémi Verschelde 798582acf0 Merge pull request #65609 from dalexeev/animated-sprite 2 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  Danil Alexeev 0d25d8e7fc `AnimatedSprite{2D,3D}` improvements 2 年之前
  Rémi Verschelde c44e1c4e31 Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-margins 3 年之前
  Marc Gilleron aed3822a93 Change return type of `get_configuration_warnings` to `PackedStringArray` 3 年之前
  kleonc 8837d41b50 Move duplicated drawing code from `Sprite3D`/`AnimatedSprite3D` to `SpriteBase3D` 3 年之前
  Micky 8142bc4ddd Allow negative `speed_scale` in AnimatedSprite2D & 3D 3 年之前
  Micky b648ee43ab Harmonise AnimatedSprite3D and its 2D counterpart 3 年之前
  Rémi Verschelde ca59f47f31 Merge pull request #64157 from Mickeon/remove-mysterious-is-playing 3 年之前
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method 3 年之前
  Micky 83f96139ac Remove AnimatedSprite3D.`is_playing()` for redundancy 3 年之前
  Haoyu Qiu 312ec612c7 Add autocompletion for AnimatedSprite.play() 3 年之前
  Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 年之前
  bruvzg 0a0e94d996 Expose Label3D and Sprite*3D material render priority properties. 3 年之前
  bruvzg be611c1c05 Implement Label3D node. 3 年之前
  reduz 6f51eca1e3 Discern between virtual and abstract class bindings 3 年之前
  Rémi Verschelde 929f483ca0 Merge pull request #55446 from Calinou/spritebase3d-remove-opacity 3 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 年之前
  Hugo Locurcio 1b59818fb3 Remove redundant SpriteBase3D `opacity` property 3 年之前