Historia zmian

Autor SHA1 Wiadomość Data
  Pedro J. Estébanez 4bfc6f8d70 Fix deadlock possibility in threaded load of materials 10 miesięcy temu
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 rok temu
  Pedro J. Estébanez 187e5ef258 Let materials' shaders update happen on loader threads 1 rok temu
  Pedro J. Estébanez b6647a5808 Avoid sync issues in materials with scheduled shader updates 2 lat temu
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 lat temu
  Adam Scott ea33001b95 Add safety-checks before some servers `free()` 2 lat temu
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method 3 lat temu
  reduz 746dddc067 Replace most uses of Map by HashMap 3 lat temu
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 lat temu
  Metin Celik a238dc8bbe Add half frame to floor() 4 lat temu
  Tom Coxon dbe757102c Prevent shaders from generating code before the constructor finishes. 4 lat temu
  Hugo Locurcio c9a491b671 Add a comment at the top of generated shaders 4 lat temu
  Aaron Franke eb4902a455 Fix some unnecessary includes 4 lat temu