提交历史

作者 SHA1 备注 提交日期
  Pedro J. Estébanez 4bfc6f8d70 Fix deadlock possibility in threaded load of materials 10 月之前
  Dario e2c6daf7ef Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile. 1 年之前
  Pedro J. Estébanez 187e5ef258 Let materials' shaders update happen on loader threads 1 年之前
  Pedro J. Estébanez b6647a5808 Avoid sync issues in materials with scheduled shader updates 2 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  Adam Scott ea33001b95 Add safety-checks before some servers `free()` 2 年之前
  Yuri Sizov 1a24c9e14b Make `_validate_property` a multilevel method 3 年之前
  reduz 746dddc067 Replace most uses of Map by HashMap 3 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 年之前
  Metin Celik a238dc8bbe Add half frame to floor() 4 年之前
  Tom Coxon dbe757102c Prevent shaders from generating code before the constructor finishes. 4 年之前
  Hugo Locurcio c9a491b671 Add a comment at the top of generated shaders 4 年之前
  Aaron Franke eb4902a455 Fix some unnecessary includes 4 年之前