Rémi Verschelde ca59f47f31 Merge pull request #64157 from Mickeon/remove-mysterious-is-playing 3 anni fa
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SCsub 7094ccfbe9 Disable Node3D when compiling without 3D and fix disable_3d option 4 anni fa
area_3d.cpp 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
area_3d.h 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
audio_listener_3d.cpp fc3b845c07 Add dedicated macros for property name extraction 3 anni fa
audio_listener_3d.h 90019676b0 Code quality: Fix header guards consistency 3 anni fa
audio_stream_player_3d.cpp 59e11934d8 Rename `str2var` to `str_to_var` and similar 3 anni fa
audio_stream_player_3d.h 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
bone_attachment_3d.cpp 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
bone_attachment_3d.h 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
camera_3d.cpp 385ee5c70b Implement Physical Light Units as an optional setting. 3 anni fa
camera_3d.h 385ee5c70b Implement Physical Light Units as an optional setting. 3 anni fa
collision_object_3d.cpp 7f2740f7bd Expose input interaction virtual functions in CollisionObject 3 anni fa
collision_object_3d.h 7f2740f7bd Expose input interaction virtual functions in CollisionObject 3 anni fa
collision_polygon_3d.cpp f8cc88fab3 Restore RigidBody2/3D, SoftBody names in physics 3 anni fa
collision_polygon_3d.h 90019676b0 Code quality: Fix header guards consistency 3 anni fa
collision_shape_3d.cpp f8cc88fab3 Restore RigidBody2/3D, SoftBody names in physics 3 anni fa
collision_shape_3d.h 90019676b0 Code quality: Fix header guards consistency 3 anni fa
cpu_particles_3d.cpp ae18928748 Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 3 anni fa
cpu_particles_3d.h 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
decal.cpp 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
decal.h 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
fog_volume.cpp 385ee5c70b Implement Physical Light Units as an optional setting. 3 anni fa
fog_volume.h 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
gpu_particles_3d.cpp 723bf85145 Rename ParticlesMaterial to ParticleProcessMaterial 3 anni fa
gpu_particles_3d.h 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
gpu_particles_collision_3d.cpp bc81c02fe1 Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-mask 3 anni fa
gpu_particles_collision_3d.h 32973094f5 Add a Bake Mask property to GPUParticlesCollisionSDF3D 3 anni fa
importer_mesh_instance_3d.cpp fe52458154 Update copyright statements to 2022 4 anni fa
importer_mesh_instance_3d.h 90019676b0 Code quality: Fix header guards consistency 3 anni fa
joint_3d.cpp 2adfcc60e2 Joint3D: Remove utility method bindings for angular limits 3 anni fa
joint_3d.h 2adfcc60e2 Joint3D: Remove utility method bindings for angular limits 3 anni fa
label_3d.cpp 7aad14a4b6 [TextServer] Add support for trimming edge spaces on line break. 3 anni fa
label_3d.h 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
light_3d.cpp 385ee5c70b Implement Physical Light Units as an optional setting. 3 anni fa
light_3d.h 385ee5c70b Implement Physical Light Units as an optional setting. 3 anni fa
lightmap_gi.cpp 385ee5c70b Implement Physical Light Units as an optional setting. 3 anni fa
lightmap_gi.h 385ee5c70b Implement Physical Light Units as an optional setting. 3 anni fa
lightmap_probe.cpp fe52458154 Update copyright statements to 2022 4 anni fa
lightmap_probe.h fe52458154 Update copyright statements to 2022 4 anni fa
lightmapper.cpp fe52458154 Update copyright statements to 2022 4 anni fa
lightmapper.h 385ee5c70b Implement Physical Light Units as an optional setting. 3 anni fa
marker_3d.cpp 8bb305356e Rename Position* nodes to Marker* 3 anni fa
marker_3d.h 8bb305356e Rename Position* nodes to Marker* 3 anni fa
mesh_instance_3d.cpp 76b4041f38 Fixed surface material overrides are not applied when the new mesh is set 3 anni fa
mesh_instance_3d.h 90019676b0 Code quality: Fix header guards consistency 3 anni fa
multimesh_instance_3d.cpp 6f51eca1e3 Discern between virtual and abstract class bindings 3 anni fa
multimesh_instance_3d.h 90019676b0 Code quality: Fix header guards consistency 3 anni fa
navigation_agent_3d.cpp b62d06fbed Rename Navigation's `neighbor_dist` to `neightbor_distance` 3 anni fa
navigation_agent_3d.h b62d06fbed Rename Navigation's `neighbor_dist` to `neightbor_distance` 3 anni fa
navigation_obstacle_3d.cpp f8cc88fab3 Restore RigidBody2/3D, SoftBody names in physics 3 anni fa
navigation_obstacle_3d.h 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
navigation_region_3d.cpp 0e4c31ce57 Fix NavigationRegion3D debug mesh rendering twice in Editor 3 anni fa
navigation_region_3d.h 8b454f8b41 Merge pull request #62601 from smix8/navigation_3d_debug_4.x 3 anni fa
node_3d.cpp 2961651444 Merge pull request #64691 from TokageItLab/Quaternion-editor 3 anni fa
node_3d.h 1abdffe7a0 Replace Array return types with TypedArray 2 3 anni fa
occluder_instance_3d.cpp c3606cb5f3 Swap arguments of ResourceSaver.save() 3 anni fa
occluder_instance_3d.h 90019676b0 Code quality: Fix header guards consistency 3 anni fa
path_3d.cpp ae18928748 Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()` 3 anni fa
path_3d.h bb936b2e27 Rename PathFollow's `offset`s to `progress` & `progress_ratio` 3 anni fa
physics_body_3d.cpp f9f2446972 Merge pull request #64367 from Mickeon/rename-var-to-str 3 anni fa
physics_body_3d.h f9f2446972 Merge pull request #64367 from Mickeon/rename-var-to-str 3 anni fa
ray_cast_3d.cpp 6bc0be16a5 Expose the collider RID in Raycast nodes 3 anni fa
ray_cast_3d.h 6bc0be16a5 Expose the collider RID in Raycast nodes 3 anni fa
reflection_probe.cpp 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
reflection_probe.h 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
remote_transform_3d.cpp 7119d355eb String: Remove TTR and DTR defines in non-tools build 3 anni fa
remote_transform_3d.h 90019676b0 Code quality: Fix header guards consistency 3 anni fa
shape_cast_3d.cpp f629438a8b Add meter suffix to ShapeCast3D margin property 3 anni fa
shape_cast_3d.h 8cbb9b8b0a Add ShapeCast3D node 3 anni fa
skeleton_3d.cpp 28b11e216a Clean-up/change some Skeleton3D API 3 anni fa
skeleton_3d.h 28b11e216a Clean-up/change some Skeleton3D API 3 anni fa
skeleton_ik_3d.cpp 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
skeleton_ik_3d.h 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
soft_body_3d.cpp f8cc88fab3 Restore RigidBody2/3D, SoftBody names in physics 3 anni fa
soft_body_3d.h f8cc88fab3 Restore RigidBody2/3D, SoftBody names in physics 3 anni fa
spring_arm_3d.cpp 5dc3bfb80e Use suffixes for units in nodes and resources 3 anni fa
spring_arm_3d.h 90019676b0 Code quality: Fix header guards consistency 3 anni fa
sprite_3d.cpp ca59f47f31 Merge pull request #64157 from Mickeon/remove-mysterious-is-playing 3 anni fa
sprite_3d.h ca59f47f31 Merge pull request #64157 from Mickeon/remove-mysterious-is-playing 3 anni fa
vehicle_body_3d.cpp f8cc88fab3 Restore RigidBody2/3D, SoftBody names in physics 3 anni fa
vehicle_body_3d.h f8cc88fab3 Restore RigidBody2/3D, SoftBody names in physics 3 anni fa
velocity_tracker_3d.cpp fe52458154 Update copyright statements to 2022 4 anni fa
velocity_tracker_3d.h da567cb1f9 Unexpose VelocityTracker3D 3 anni fa
visible_on_screen_notifier_3d.cpp 5dc3bfb80e Use suffixes for units in nodes and resources 3 anni fa
visible_on_screen_notifier_3d.h 90019676b0 Code quality: Fix header guards consistency 3 anni fa
visual_instance_3d.cpp db22b7ded0 Rename shader parameter uniform setter/getter methods for consistency 3 anni fa
visual_instance_3d.h db22b7ded0 Rename shader parameter uniform setter/getter methods for consistency 3 anni fa
voxel_gi.cpp 385ee5c70b Implement Physical Light Units as an optional setting. 3 anni fa
voxel_gi.h 385ee5c70b Implement Physical Light Units as an optional setting. 3 anni fa
voxelizer.cpp 385ee5c70b Implement Physical Light Units as an optional setting. 3 anni fa
voxelizer.h 385ee5c70b Implement Physical Light Units as an optional setting. 3 anni fa
world_environment.cpp 385ee5c70b Implement Physical Light Units as an optional setting. 3 anni fa
world_environment.h 385ee5c70b Implement Physical Light Units as an optional setting. 3 anni fa
xr_nodes.cpp 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa
xr_nodes.h 1a24c9e14b Make `_validate_property` a multilevel method 3 anni fa