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CompositeSprite.cc
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b57b423bbc
CompositeSprite Animation Bug
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9 years ago |
CompositeSprite.h
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4a92a2db16
CompositeSprite LocalPosition Bug
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9 years ago |
CompositeSprite_ScriptBinding.h
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4a92a2db16
CompositeSprite LocalPosition Bug
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9 years ago |
LightObject.cc
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9fa3f06e34
LightObject
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5 years ago |
LightObject.h
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9fa3f06e34
LightObject
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5 years ago |
LightObject_ScriptBinding.h
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9fa3f06e34
LightObject
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5 years ago |
ParticlePlayer.cc
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f6fcd9be20
getIsTargeting
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5 years ago |
ParticlePlayer.h
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67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
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11 years ago |
ParticlePlayer_ScriptBinding.h
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09f99e059f
Fix for argument conversion issue with getEmitterPaused and getEmitterVisible
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11 years ago |
Path.cc
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8191e1c327
Cursor Fix
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5 years ago |
Path.h
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8cd56a25a1
Add missing `return` statements
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2 years ago |
Path_ScriptBinding.h
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d6d19f48ce
Update Path_ScriptBinding.h
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5 years ago |
SceneObject.cc
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2da2a02d12
Simplify comparison
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2 years ago |
SceneObject.h
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ef7be585db
Positional Audio Update
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9 years ago |
SceneObjectList.cc
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757e6e7cb4
Object to Object Events
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9 years ago |
SceneObjectList.h
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d63a3db4bf
- Scene controllers WIP.
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12 years ago |
SceneObjectRotateToEvent.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 years ago |
SceneObjectSet.cc
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67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
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11 years ago |
SceneObjectSet.h
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67d51acf7a
Get the existing Torque2D codebase to compile as easily as is possible on Linux in a 32-bit environment.
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11 years ago |
SceneObjectSet_ScriptBinding.h
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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11 years ago |
SceneObject_ScriptBinding.h
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fec28e4f99
Fix overall general compiler warnings
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7 years ago |
Scroller.cc
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9e8d7921be
Emscripten support code
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11 years ago |
Scroller.h
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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12 years ago |
Scroller_ScriptBinding.h
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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11 years ago |
ShapeVector.cc
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aa23bc6bf6
Fix Android Studio compiler errors
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9 years ago |
ShapeVector.h
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4d66f796db
Rewrite of ShapeVector class renderer.
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9 years ago |
ShapeVector_ScriptBinding.h
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4d66f796db
Rewrite of ShapeVector class renderer.
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9 years ago |
Sprite.cc
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1d2918d3d6
- Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc.
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12 years ago |
Sprite.h
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12b20892fc
- Minor formatting changes.
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12 years ago |
Sprite_ScriptBinding.h
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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11 years ago |
TextSprite.cc
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7eb900b54b
TextSprite Zero Size Bug
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9 years ago |
TextSprite.h
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0477bc42e1
Updates to fix building on Linux with Text Sprite changes
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9 years ago |
TextSprite_ScriptBinding.h
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01251c2e0b
TextSprite Complete!
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9 years ago |
Trigger.cc
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d63a3db4bf
- Scene controllers WIP.
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12 years ago |
Trigger.h
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f0de4c7c5f
Fixes issue 44 - allows Linux build with compiler flag -std=c++17
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2 years ago |
Trigger_ScriptBinding.h
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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11 years ago |