AzaezelX
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3f2113bf7d
revert some removals of vert to pixel shader getters to avoid register mismatches.
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2 жил өмнө |
AzaezelX
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0d4221fa59
uninitialized and unused value cleanups
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2 жил өмнө |
AtomicWalrus
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75625dc679
Reverse depth & 32F buffer format
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2 жил өмнө |
AzaezelX
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d23ee397e6
adds wetness
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2 жил өмнө |
AzaezelX
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de6ee93159
slim ambient down to vec3, default to premul for translucency
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3 жил өмнө |
AzaezelX
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0e0088cab9
forward lit ambient application. fix GL side IBL overwriting forward lit color.a
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3 жил өмнө |
JeffR
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cbf758e089
Removes the BGRA inversion when displaying vertex colors on materials
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3 жил өмнө |
AzaezelX
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8dcd74ff18
point baseline fog color at the right target hen in deferred mode
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3 жил өмнө |
JeffR
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e04f844240
Scaling correction to probes in deferred mode to improve parallax adjustment
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3 жил өмнө |
JeffR
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79eebdd5f3
Cleaned and repacked work to update the probe bin and reflection probe behavior to clean and standardize it.
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3 жил өмнө |
AzaezelX
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42bc6fa358
differentiate forward lit and deferred ibl vars
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4 жил өмнө |
AzaezelX
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a05c83493e
adress gl spotlights disapearing for deferred
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4 жил өмнө |
Jeff Hutchinson
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24bf807713
various shadergen fixes.
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4 жил өмнө |
AzaezelX
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42e90ad3fb
RTLightingFeat work.
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4 жил өмнө |
AzaezelX
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661a192e87
orderfix for RTLightingFeatHLSL vert vs pixel shader. the order needs to match, same as network comunicating
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4 жил өмнө |
Jeff Hutchinson
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e784b0140c
Let's fix the texcoord alignment for RT Lighting.
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4 жил өмнө |
AzaezelX
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8ce207561e
revert a bit causing crashes on certain 'nix boxes.
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4 жил өмнө |
AzaezelX
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21c17d0ed1
cleanups for shadergen and the visibility feature
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4 жил өмнө |
AzaezelX
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2287c28d32
be clear where we're referencing gbuffer render targets
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4 жил өмнө |
AzaezelX
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594c4f65c7
bad constructor usage! bad! GCC no like!
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4 жил өмнө |
AzaezelX
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438e6cbb3c
fix for diffuse map mangling in several cases, filter imposters out of real time lighting (for now?) fix the blankskybox via a resave, and filter "badfilereference" and "failed" assets out of variable replacement for the project converter
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4 жил өмнө |
Areloch
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6a3603c737
Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.
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5 жил өмнө |
Brian Roberts
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d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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5 жил өмнө |
Lukas Aldershaab
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 жил өмнө |
AzaezelX
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0c7811bd1a
shift pbrconfig to ORM
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5 жил өмнө |
AzaezelX
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454192ed02
from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog
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5 жил өмнө |
AzaezelX
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206d86f1bb
.. we do however appear to need to swizzle DX vert colors...
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5 жил өмнө |
AzaezelX
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f956c17f3b
for normal rendering, if we're translucent, don't use alphatesting. (as a remindernote, the shadowmathook removes MFT_IsTranslucent])
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5 жил өмнө |
Areloch
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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5 жил өмнө |
Areloch
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27ee09e491
Merge branch 'alpha40_premul' of https://github.com/Azaezel/Torque3D into Preview4_0
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5 жил өмнө |