Commit History

Автор SHA1 Съобщение Дата
  marauder2k7 43c2c918c7 Expanded Features преди 1 година
  marauder2k7 106346630d STB Memory functions for fonts преди 1 година
  marauder2k7 7216ba8530 Revert "revert #1148 as prematurely incorporated" преди 1 година
  AzaezelX f946088214 revert #1148 as prematurely incorporated преди 1 година
  marauder2k7 c18c14b415 Update gBitmap.h преди 1 година
  marauder2k7 6ed0374768 Added documentation преди 1 година
  marauder2k7 108ba34c08 STBImage преди 1 година
  AzaezelX 0ce2da3a23 clean up math varsize complaints преди 2 години
  AzaezelX 7284d44833 bump up max allowable texture dimensions преди 2 години
  rextimmy 5a933c00d3 Removed old fixed function code from GFX. преди 4 години
  Lukas Aldershaab 87dd7ffc4a Implement Singlepass Terrain Render преди 4 години
  AzaezelX b9c207765e uninitialized variables-gfx преди 5 години
  Areloch 25686ed4be Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy преди 8 години
  Azaezel 66c7173fda adds profiling to the various gbitmap loaders* преди 8 години
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 преди 13 години