marauder2k7
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43c2c918c7
Expanded Features
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преди 1 година |
marauder2k7
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106346630d
STB Memory functions for fonts
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преди 1 година |
marauder2k7
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7216ba8530
Revert "revert #1148 as prematurely incorporated"
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преди 1 година |
AzaezelX
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f946088214
revert #1148 as prematurely incorporated
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преди 1 година |
marauder2k7
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c18c14b415
Update gBitmap.h
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преди 1 година |
marauder2k7
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6ed0374768
Added documentation
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преди 1 година |
marauder2k7
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108ba34c08
STBImage
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преди 1 година |
AzaezelX
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0ce2da3a23
clean up math varsize complaints
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преди 2 години |
AzaezelX
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7284d44833
bump up max allowable texture dimensions
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преди 2 години |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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преди 4 години |
Lukas Aldershaab
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87dd7ffc4a
Implement Singlepass Terrain Render
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преди 4 години |
AzaezelX
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b9c207765e
uninitialized variables-gfx
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преди 5 години |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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преди 8 години |
Azaezel
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66c7173fda
adds profiling to the various gbitmap loaders*
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преди 8 години |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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преди 13 години |