marauder2k7
|
43c2c918c7
Expanded Features
|
1 yıl önce |
marauder2k7
|
106346630d
STB Memory functions for fonts
|
1 yıl önce |
marauder2k7
|
7216ba8530
Revert "revert #1148 as prematurely incorporated"
|
1 yıl önce |
AzaezelX
|
f946088214
revert #1148 as prematurely incorporated
|
1 yıl önce |
marauder2k7
|
c18c14b415
Update gBitmap.h
|
1 yıl önce |
marauder2k7
|
6ed0374768
Added documentation
|
1 yıl önce |
marauder2k7
|
108ba34c08
STBImage
|
1 yıl önce |
AzaezelX
|
0ce2da3a23
clean up math varsize complaints
|
2 yıl önce |
AzaezelX
|
7284d44833
bump up max allowable texture dimensions
|
2 yıl önce |
rextimmy
|
5a933c00d3
Removed old fixed function code from GFX.
|
4 yıl önce |
Lukas Aldershaab
|
87dd7ffc4a
Implement Singlepass Terrain Render
|
4 yıl önce |
AzaezelX
|
b9c207765e
uninitialized variables-gfx
|
5 yıl önce |
Areloch
|
25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
|
8 yıl önce |
Azaezel
|
66c7173fda
adds profiling to the various gbitmap loaders*
|
8 yıl önce |
DavidWyand-GG
|
7dbfe6994d
Engine directory for ticket #1
|
13 yıl önce |