marauder2k7
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43c2c918c7
Expanded Features
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1 vuosi sitten |
marauder2k7
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106346630d
STB Memory functions for fonts
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1 vuosi sitten |
marauder2k7
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7216ba8530
Revert "revert #1148 as prematurely incorporated"
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1 vuosi sitten |
AzaezelX
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f946088214
revert #1148 as prematurely incorporated
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1 vuosi sitten |
marauder2k7
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c18c14b415
Update gBitmap.h
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1 vuosi sitten |
marauder2k7
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6ed0374768
Added documentation
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1 vuosi sitten |
marauder2k7
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108ba34c08
STBImage
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1 vuosi sitten |
AzaezelX
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0ce2da3a23
clean up math varsize complaints
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2 vuotta sitten |
AzaezelX
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7284d44833
bump up max allowable texture dimensions
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2 vuotta sitten |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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4 vuotta sitten |
Lukas Aldershaab
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87dd7ffc4a
Implement Singlepass Terrain Render
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4 vuotta sitten |
AzaezelX
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b9c207765e
uninitialized variables-gfx
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5 vuotta sitten |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 vuotta sitten |
Azaezel
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66c7173fda
adds profiling to the various gbitmap loaders*
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8 vuotta sitten |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 vuotta sitten |