AzaezelX
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8bd145d54f
use of get<some name> methods that already return nulls/false when attempting to load
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преди 4 месеца |
marauder2k7
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7c4d41ee21
Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3
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преди 6 месеца |
AzaezelX
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0e78312e95
fix (?) rotation
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преди 6 месеца |
marauder2k7
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79e046d379
Update processedShaderMaterial.cpp
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преди 6 месеца |
marauder2k7
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73ad92b757
review notes from Az
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преди 6 месеца |
marauder2k7
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6eac6d767b
cleanup areas checking for named tex target in materials
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преди 6 месеца |
marauder2k7
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9ff4c84bc8
Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3
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преди 6 месеца |
AzaezelX
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5e79c01208
fix forward cubemip
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преди 6 месеца |
marauder2k7
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987ff90467
named target functionality
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преди 6 месеца |
marauder2k7
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0da0903599
Merge branch 'development' into imageAsset_refactor_rev3
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преди 6 месеца |
AzaezelX
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64103a58aa
enum value listing
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преди 7 месеца |
marauder2k7
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cebfdbc5ec
material definition
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преди 9 месеца |
AzaezelX
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56e4484ff6
remove glowbin as it's own render pass
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преди 1 година |
AzaezelX
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824b9a9cd5
fix dynamicCubemaps on objects
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преди 1 година |
AzaezelX
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fe26ffc375
shift capturing from a globalMacro to a sceneRenderstate S32
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преди 1 година |
marauder2k7
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42b8748f5b
bkup
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преди 1 година |
AzaezelX
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0ce2da3a23
clean up math varsize complaints
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преди 2 години |
AzaezelX
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57037080b2
add an ignoreLighting entry to materials
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преди 2 години |
AzaezelX
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645f88d4af
emissive to recivesShadows
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преди 2 години |
AzaezelX
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d23ee397e6
adds wetness
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преди 2 години |
AzaezelX
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04f4a5fcf4
dedicated server nulltexturemanager work
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преди 3 години |
Robert MacGregor
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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преди 4 години |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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преди 4 години |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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преди 4 години |
Brian Roberts
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d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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преди 5 години |
Lukas Aldershaab
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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преди 5 години |
AzaezelX
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0c7811bd1a
shift pbrconfig to ORM
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преди 5 години |
Areloch
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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преди 5 години |
AzaezelX
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454192ed02
from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog
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преди 5 години |
Areloch
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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преди 5 години |