AzaezelX
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8bd145d54f
use of get<some name> methods that already return nulls/false when attempting to load
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4 ماه پیش |
marauder2k7
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7c4d41ee21
Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3
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6 ماه پیش |
AzaezelX
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0e78312e95
fix (?) rotation
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6 ماه پیش |
marauder2k7
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79e046d379
Update processedShaderMaterial.cpp
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6 ماه پیش |
marauder2k7
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73ad92b757
review notes from Az
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6 ماه پیش |
marauder2k7
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6eac6d767b
cleanup areas checking for named tex target in materials
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6 ماه پیش |
marauder2k7
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9ff4c84bc8
Merge remote-tracking branch 'upstream/development' into imageAsset_refactor_rev3
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6 ماه پیش |
AzaezelX
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5e79c01208
fix forward cubemip
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6 ماه پیش |
marauder2k7
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987ff90467
named target functionality
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6 ماه پیش |
marauder2k7
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0da0903599
Merge branch 'development' into imageAsset_refactor_rev3
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6 ماه پیش |
AzaezelX
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64103a58aa
enum value listing
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7 ماه پیش |
marauder2k7
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cebfdbc5ec
material definition
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9 ماه پیش |
AzaezelX
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56e4484ff6
remove glowbin as it's own render pass
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1 سال پیش |
AzaezelX
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824b9a9cd5
fix dynamicCubemaps on objects
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1 سال پیش |
AzaezelX
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fe26ffc375
shift capturing from a globalMacro to a sceneRenderstate S32
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1 سال پیش |
marauder2k7
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42b8748f5b
bkup
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1 سال پیش |
AzaezelX
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0ce2da3a23
clean up math varsize complaints
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2 سال پیش |
AzaezelX
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57037080b2
add an ignoreLighting entry to materials
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2 سال پیش |
AzaezelX
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645f88d4af
emissive to recivesShadows
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2 سال پیش |
AzaezelX
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d23ee397e6
adds wetness
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2 سال پیش |
AzaezelX
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04f4a5fcf4
dedicated server nulltexturemanager work
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3 سال پیش |
Robert MacGregor
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5d26dba7da
* BugFix: Clear some MSVC compiler warnings.
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4 سال پیش |
Areloch
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5525f8ecdd
Converts all game, gui editor, and system classes to utilize assets
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4 سال پیش |
rextimmy
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5a933c00d3
Removed old fixed function code from GFX.
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4 سال پیش |
Brian Roberts
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d50f1f0b81
Merge pull request #342 from lukaspj/fix/replace-dstrcmp
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5 سال پیش |
Lukas Aldershaab
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c999baf7ed
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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5 سال پیش |
AzaezelX
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0c7811bd1a
shift pbrconfig to ORM
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5 سال پیش |
Areloch
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8956559bfd
Various misc. tweaks and fixes based on static code analysis to minimize/fix memleaks, crashes, or other performance impacting code.
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5 سال پیش |
AzaezelX
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454192ed02
from @rextimmy new isbackground shader feature. used the same z=w trick we've done before to force things to render behind everything else. applied to fog
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5 سال پیش |
Areloch
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f7b891442a
Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path
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5 سال پیش |