Commit History

Autor SHA1 Mensaxe Data
  Azaezel 598fb758f3 embeds blendtotal into the low bit for the normal|depth buffer for terrains to support multi-pass blending. %!s(int64=9) %!d(string=hai) anos
  Azaezel a0c0f5766f adresses #1704: partial reversion to 3.8 specs regarding layer blending. %!s(int64=9) %!d(string=hai) anos
  rextimmy 41e5caf22b Direct3D11 Engine/source changes %!s(int64=9) %!d(string=hai) anos
  Anis 7bba3ee2de pushed a forgotten feature on OpenGL terrrain. %!s(int64=9) %!d(string=hai) anos
  Areloch 908be4818f Merge pull request #1519 from Azaezel/deferredShading %!s(int64=9) %!d(string=hai) anos
  rextimmy 2383e8e43e Fix for TerrainFeatGLSL getProcessIndex() signed mismatch %!s(int64=9) %!d(string=hai) anos
  Azaezel 196b214eae engine: %!s(int64=9) %!d(string=hai) anos
  Azaezel ce2964d2d0 diffuse/albedo texture linearization %!s(int64=9) %!d(string=hai) anos
  Areloch b1d2ba8412 Merge pull request #1379 from Azaezel/C4189 %!s(int64=10) %!d(string=hai) anos
  Areloch 71c19a6151 Companion PR to #719 %!s(int64=10) %!d(string=hai) anos
  Azaezel 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo f3e737e001 3 textures blending fix for OpenGL. %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo 7962eef7dd Revert - Merge pull request #962 Fix OpenGL new terrain blend %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo 4409a12af6 Fix GLSL out fragment shader color. %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo fb08fafc9c Fix terrFeatureGLSL.cpp for GCC. %!s(int64=10) %!d(string=hai) anos
  Anis A. Hireche a954daa43f terrain_blending_opengl_port_from_lukas_code %!s(int64=10) %!d(string=hai) anos
  LuisAntonRebollo 9221b4dd10 Update GLSL Shadergen. Not used on DX9. %!s(int64=11) %!d(string=hai) anos
  DavidWyand-GG 7dbfe6994d Engine directory for ticket #1 %!s(int64=13) %!d(string=hai) anos