Историја ревизија

Аутор SHA1 Порука Датум
  Anis bd4f2b002d Merge pull request #1801 from Azaezel/registerRemoval пре 9 година
  Azaezel cc9955e102 unused variable cleanup пре 9 година
  Azaezel dd0b7914e6 clang: register type modifier deprecated пре 9 година
  James Urquhart 0e717ea707 Fix edge case where an editable shape without a vbo is saved пре 9 година
  James Urquhart 18031f09b1 Fix edge-case with version 24 shapes пре 9 година
  James Urquhart 12019173af Fix load with DTS shapes introduced with HW skinning changes пре 9 година
  James Urquhart e7db0d7956 Fix mesh load issue & merge issue пре 9 година
  Azaezel 41dfb64210 hardware skinning and instancing are mutually exclusive пре 9 година
  James Urquhart 3496c549b5 Hardware Skinning Support пре 10 година
  rextimmy 41e5caf22b Direct3D11 Engine/source changes пре 9 година
  Azaezel 5615b642df suggested revision пре 10 година
  Azaezel 555610f69f Addresses roughly half of the C4189 errors though the following methodologies: пре 10 година
  Areloch 2002d74b78 Issue found with PVS-Studio: пре 10 година
  Daniel Buckmaster 84e8cbb4ee Revert recent style cleanup changes. пре 10 година
  Daniel Buckmaster 33fcc59543 Merge remote-tracking branch 'origin/style-cleanup' into development пре 10 година
  LuisAntonRebollo 4e9034854d Linux implementation. Include changes for gcc x64. пре 10 година
  Daniel Buckmaster 7d376386d1 Merge pull request #1074 from Azaezel/AccuVolumes_2 пре 10 година
  Azaezel c6cdfafe4e cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar. пре 10 година
  Daniel Buckmaster 33ff180593 Merge branch 'development' into style-cleanup пре 10 година
  LuisAntonRebollo d97bccb798 Fix AMD render problem with missed meshes. пре 10 година
  Daniel Buckmaster d12310602d Increment vertex pointer by 3, not 1. пре 11 година
  rextimmy 1829deb432 - Added check in tsMesh::createTangents to check size of incoming normals пре 11 година
  bank 2112c81446 Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSSkinMesh пре 11 година
  bank e2545c359c Rename all member variables to follow the style guidelines (prefixed with the 'm') - class TSMesh пре 11 година
  Daniel Buckmaster 87d9e245b7 Merge remote-tracking branch 'smally/platform_type_consistency' into platform-type-consistency пре 11 година
  Azaezel ecbcf5eb3a Simply early-outing from denominators near zero was causing tangeants to be filled with garbage data. This alters the functionality to set a floor distance so the rest get's filled out properly. пре 11 година
  DavidWyand-GG 1923838f63 Fix TSMesh::castRay() and small collision mesh пре 12 година
  cpusci 4c35fd37af Simple pass over the codebase to standardize the platform types. пре 12 година
  Thomas Fischer 53abbe066d added checks for valid pointers after locking пре 12 година
  DavidWyand-GG a803398eb0 Fix for Issue #130 for Decals and Smoothing Groups пре 13 година