AzaezelX
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d23ee397e6
adds wetness
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2 lat temu |
Areloch
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cd82186231
Fixes setter issue for image/shape/material custom inspector fields where it was not correctly passing through the changed value from the Asset Browser select
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2 lat temu |
AzaezelX
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e7403197c7
yell when warningmaterial is undefined
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4 lat temu |
Areloch
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d06c99a088
Adds function to get material definition by mapTo usage
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5 lat temu |
Areloch
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3697737498
Merge branch 'ModernEditorLayoutWIP' of https://github.com/Areloch/Torque3D into development
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6 lat temu |
AzaezelX
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57ee1882fa
strip out unused pixspecular to cut down on sources of confusion
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6 lat temu |
Lukas Joergensen
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e718841467
Eliminate DefineConsoleFunction
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7 lat temu |
Areloch
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25686ed4be
Implementation of sRGB image support. Overhauls the linearization setup to utilize the sRGB image types, as well as refactors the use of ColorF and ColorI to be properly internally consistent. ColorIs are used only for front-facing/editing/UI settings, and ColorFs, now renamed to LinearColorF to reduce confusion of purpose, are used for color info in the engine itself. This avoids confusing and expensive conversions back and forth between types and avoids botches with linearity. Majority work done by @rextimmy
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8 lat temu |
Areloch
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af8fbf0e3a
Goes and replaces the references/names that use Prepass to be Deferred, since we're actually using deferred.
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8 lat temu |
Daniel Buckmaster
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9396ae7176
Merge remote-tracking branch 'Winterleaf/Development-Console' into defineconsolemethod
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10 lat temu |
LuisAntonRebollo
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dd08fd2e7d
Add OpenGL support.
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10 lat temu |
Vincent Gee
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acb192e2a5
Replaced a ton of ConsoleMethods with the DefineConsoleMethod Macro.
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10 lat temu |
jamesu
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08d4f6ebc0
Improvements to console refactor code
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13 lat temu |
James Urquhart
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38c8e52c1d
Beginnings of the "pass everything using a native type wrapper" console code.
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13 lat temu |
DavidWyand-GG
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7dbfe6994d
Engine directory for ticket #1
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13 lat temu |