AzaezelX 9fef1b3cd1 uninitialized variables-gui 5 лет назад
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T3D e9415a0994 uninitialized variables-collision 5 лет назад
Verve c32345fcd1 verve mac compilation corrections - defaults for script bindings (return for one case, lack of input for the other) 6 лет назад
afx 3c0360fd2f uninitialized variables-afx 5 лет назад
app 1cea8ffacb uninitialized variables-core 5 лет назад
assets 66cc6fb9d1 Removes current implement of shadow caching 6 лет назад
cinterface 870ee9fb5b Integrate new CInterface into the engine-console 7 лет назад
collision e9415a0994 uninitialized variables-collision 5 лет назад
console 2c1508c169 uninitialized variables-console 5 лет назад
core 2c1508c169 uninitialized variables-console 5 лет назад
environment 1efb687867 uninitialized variables-environment and forrest 5 лет назад
forest 1efb687867 uninitialized variables-environment and forrest 5 лет назад
gfx b9c207765e uninitialized variables-gfx 5 лет назад
gui 9fef1b3cd1 uninitialized variables-gui 5 лет назад
i18n 2bbc716db6 Eliminate unnecessary uses of ConsoleFunction 7 лет назад
lighting 6ade6f08ce Updated Assimp 5 лет назад
main 488fba16c1 requested revision: use dword just in case of compiler shenanigans 7 лет назад
materials 6ade6f08ce Updated Assimp 5 лет назад
math 022b87cac2 from user Ewyncat: adds invcameratrans, cameratoscrren, and screentocamera postfx and shader matrix interfaces. 6 лет назад
module 466d03ffec adds a moduleDependencySort qsort callback, and uses it in the findModule method to massage the return vector by depends order 6 лет назад
navigation f00323c5b9 the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. 6 лет назад
persistence 73cb9343d2 Tweaks to the rapidjson stuff so it all plays nice, as well as minor additions to Filestream so it works with the rapidjson stuff. 6 лет назад
platform 1ec048f41d Merge pull request #2220 from irei1as/development 6 лет назад
platformMac 13ce1a7441 corrects compilation errors on mac 7 лет назад
platformPOSIX 7769da9434 Use strncat instead of strcat to prevent some buffer overflows 7 лет назад
platformSDL 059d531b62 linux followup work by tim 6 лет назад
platformWin32 1eed979a9c Merge branch 'method_Unmangle' into PBR_PR 7 лет назад
platformX86UNIX 547a2e28eb no message 7 лет назад
postFx cba14c035f Change Asset Browser logic to utilize folder heirarchy instead of strict Asset Type filtration 6 лет назад
renderInstance 6ade6f08ce Updated Assimp 5 лет назад
scene 954743f55c Merge branch 'alpha40_pathshape' of https://github.com/Azaezel/Torque3D into Preview4_0 5 лет назад
sfx 4ee8df8863 windows and linux AL_ALEXT_PROTOTYPES blocks, as well as exposed the defining of it cmake side for the adventurous (windows and linux on by default, mac off till we sort why dylibs are freaking out) 6 лет назад
shaderGen f956c17f3b for normal rendering, if we're translucent, don't use alphatesting. (as a remindernote, the shadowmathook removes MFT_IsTranslucent]) 5 лет назад
sim 6cf0c9e360 Merge branch 'development' into EngineAPI-Refactor 7 лет назад
sqlite f7b891442a Updated path handling for loose asset files for CPP, Image, Level, Material, PostFX, Shape, Terrain, TerrainMat and StateMachine assets to be more predictable in when and how they expando the loose file path into a full, useable path 5 лет назад
terrain e9415a0994 uninitialized variables-collision 5 лет назад
testing a7fc407284 corrects a pair of conversions. one object oriented, one not. 7 лет назад
ts 157b114ec7 Added ImageAsset type mode for cubemaps. 5 лет назад
util 6ade6f08ce Updated Assimp 5 лет назад
windowManager a8b6327091 conforms platformWindow<implementations> to use _setVideoMode internals so that those are called by 6 лет назад
.gitattributes cac5159717 Somebody broke SDL when they updated it. The new version depends on AudioToolbox, so added that as dependency in torque3d.cmake 9 лет назад
ggEndOfLineFix.txt 7dbfe6994d Engine directory for ticket #1 13 лет назад