Azaezel ce18d46b82 the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. 6 年之前
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coverPoint.cpp f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 年之前
coverPoint.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 年之前
duDebugDrawTorque.cpp 0ffd7f5620 Fix member vars left uninitialized in constructors 10 年之前
duDebugDrawTorque.h df2abed2c4 Added navmesh wrapper code and module. 12 年之前
guiNavEditorCtrl.cpp 3a71c75596 Merge branch 'development' into EngineAPI-Refactor 6 年之前
guiNavEditorCtrl.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 年之前
navContext.cpp f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 年之前
navContext.h f4c940f4fe Added basic Walkabout with #define renamed and no editor. 11 年之前
navMesh.cpp ce18d46b82 the buildtiles method does not in fact build tiles right then and there, but instead queues tiles to update themselves over time. as such, simply disabling then enabling collision no longer functions (and how it did before so before is frankly likely due to exploiting a bug someplace upstream). as such, we set the same flag for NavMeshUpdateAll as we do for NavMeshIgnore to filter something as hidden from navmesh generation or not on a permanent, instead of a temporary basis via removing from the physics sim since it's likely to still be generating by the time it's put back. 6 年之前
navMesh.h b415ac8f6b davmesh debug draw membervar cleanup 7 年之前
navPath.cpp d04a432f19 profiling blocks for navmesh subsystem analysis 8 年之前
navPath.h f42e12940c Navmesh load/save now uses builtin file abstraction. 11 年之前
recastPolyList.cpp 527c3790d6 Issue found with PVS-Studio: 10 年之前
recastPolyList.h df2abed2c4 Added navmesh wrapper code and module. 12 年之前
torqueRecast.h 73c6db715d Corrected spacing on the brackets to line them back up 10 年之前