badlogic
|
7f7e5f0fec
Updated license headers and LICENSE files.
|
6 lat temu |
badlogic
|
3093f3a79e
[sfml-cpp] Fix for owl sample.
|
6 lat temu |
badlogic
|
0e0ed6ef3a
[c][cpp] Port of additive blending fix, see #1322.
|
6 lat temu |
badlogic
|
688b661c12
Revert "[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries."
|
6 lat temu |
badlogic
|
f5709a7bbc
[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries.
|
6 lat temu |
badlogic
|
7a803f8b1b
Updated example project exports.
|
6 lat temu |
badlogic
|
c95af40579
Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
|
6 lat temu |
badlogic
|
94eec340c4
[ts][player] Fixed text selection on speed slider modification in FF, added snapping to speed slider, added hiding timeline if mouse doesn't move for 1 second except when popup is active or mouse is over controls, decided against popup centered over button, removed Show prefix from debug popup, added hiding buttons if there is only one skin/animation, fixed control bone not moving when paused.
|
6 lat temu |
badlogic
|
02c6f9cc63
[cpp][sfml] Backported changes from 3.7-beta-cpp branch. See #1192.
|
6 lat temu |
badlogic
|
454ecf0c2c
[cpp] Added event volume and balance, see #1171.
|
7 lat temu |
badlogic
|
4b66fffcd7
[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
|
7 lat temu |
badlogic
|
5087cd0373
[cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events.
|
7 lat temu |
badlogic
|
5aab588928
[c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
|
7 lat temu |
badlogic
|
265b18571c
Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures.
|
7 lat temu |
badlogic
|
b7ae63f743
Fixed crashes on MSVC.
|
7 lat temu |
badlogic
|
a3a0648ce7
[cpp] Fixes completion event firing for 0 duration animations. See #1112.
|
7 lat temu |
badlogic
|
0bbcd971e9
Ported first batch of last changes to runtimes.
|
7 lat temu |
badlogic
|
bd665df1d3
[cpp] Cleaned up API.
|
7 lat temu |
badlogic
|
e4a029e1a7
[cpp] Added VertexEffect.
|
7 lat temu |
badlogic
|
9ceec41432
[cpp] Removed toString, fixed up remaining memory leaks in clipping and animation state code.
|
7 lat temu |
badlogic
|
99d3e15a18
[cpp] Fixed all the things by calloc'ing instead of allocing...
|
7 lat temu |
badlogic
|
7a18b81226
[cpp] Added toString method for SpineObjects, fixed up math, fixed up IKConstraint.
|
7 lat temu |
badlogic
|
6e8f0eaa27
[cpp] More SkeletonBinary fixes.
|
7 lat temu |
badlogic
|
a8fd3e14be
[cpp] Fixed up binary reader, added debug extension for memory profiling, fixed up RTTI usage, fixed update cache sorting.
|
7 lat temu |
badlogic
|
ed7dc4ea93
[cpp] Added preliminary SFML backend, fixed up a few APIs.
|
7 lat temu |
badlogic
|
2137dddf3b
[sfml] Added cpp backend, refactored build.
|
7 lat temu |