badlogic
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7f7e5f0fec
Updated license headers and LICENSE files.
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6 年之前 |
badlogic
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3093f3a79e
[sfml-cpp] Fix for owl sample.
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6 年之前 |
badlogic
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0e0ed6ef3a
[c][cpp] Port of additive blending fix, see #1322.
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6 年之前 |
badlogic
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688b661c12
Revert "[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries."
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6 年之前 |
badlogic
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f5709a7bbc
[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries.
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6 年之前 |
badlogic
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7a803f8b1b
Updated example project exports.
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6 年之前 |
badlogic
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c95af40579
Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
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6 年之前 |
badlogic
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94eec340c4
[ts][player] Fixed text selection on speed slider modification in FF, added snapping to speed slider, added hiding timeline if mouse doesn't move for 1 second except when popup is active or mouse is over controls, decided against popup centered over button, removed Show prefix from debug popup, added hiding buttons if there is only one skin/animation, fixed control bone not moving when paused.
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6 年之前 |
badlogic
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02c6f9cc63
[cpp][sfml] Backported changes from 3.7-beta-cpp branch. See #1192.
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6 年之前 |
badlogic
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454ecf0c2c
[cpp] Added event volume and balance, see #1171.
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7 年之前 |
badlogic
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4b66fffcd7
[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
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7 年之前 |
badlogic
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5087cd0373
[cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events.
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7 年之前 |
badlogic
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5aab588928
[c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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7 年之前 |
badlogic
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265b18571c
Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures.
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7 年之前 |
badlogic
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b7ae63f743
Fixed crashes on MSVC.
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7 年之前 |
badlogic
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a3a0648ce7
[cpp] Fixes completion event firing for 0 duration animations. See #1112.
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7 年之前 |
badlogic
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0bbcd971e9
Ported first batch of last changes to runtimes.
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7 年之前 |
badlogic
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bd665df1d3
[cpp] Cleaned up API.
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7 年之前 |
badlogic
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e4a029e1a7
[cpp] Added VertexEffect.
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7 年之前 |
badlogic
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9ceec41432
[cpp] Removed toString, fixed up remaining memory leaks in clipping and animation state code.
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7 年之前 |
badlogic
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99d3e15a18
[cpp] Fixed all the things by calloc'ing instead of allocing...
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7 年之前 |
badlogic
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7a18b81226
[cpp] Added toString method for SpineObjects, fixed up math, fixed up IKConstraint.
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7 年之前 |
badlogic
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6e8f0eaa27
[cpp] More SkeletonBinary fixes.
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7 年之前 |
badlogic
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a8fd3e14be
[cpp] Fixed up binary reader, added debug extension for memory profiling, fixed up RTTI usage, fixed update cache sorting.
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7 年之前 |
badlogic
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ed7dc4ea93
[cpp] Added preliminary SFML backend, fixed up a few APIs.
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7 年之前 |
badlogic
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2137dddf3b
[sfml] Added cpp backend, refactored build.
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7 年之前 |