badlogic
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7f7e5f0fec
Updated license headers and LICENSE files.
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há 6 anos atrás |
badlogic
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3093f3a79e
[sfml-cpp] Fix for owl sample.
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há 6 anos atrás |
badlogic
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0e0ed6ef3a
[c][cpp] Port of additive blending fix, see #1322.
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há 6 anos atrás |
badlogic
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688b661c12
Revert "[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries."
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há 6 anos atrás |
badlogic
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f5709a7bbc
[c] Fixes #1282, animation state was missing a null check when iterating mixed out track entries.
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há 6 anos atrás |
badlogic
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7a803f8b1b
Updated example project exports.
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há 6 anos atrás |
badlogic
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c95af40579
Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
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há 6 anos atrás |
badlogic
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94eec340c4
[ts][player] Fixed text selection on speed slider modification in FF, added snapping to speed slider, added hiding timeline if mouse doesn't move for 1 second except when popup is active or mouse is over controls, decided against popup centered over button, removed Show prefix from debug popup, added hiding buttons if there is only one skin/animation, fixed control bone not moving when paused.
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há 6 anos atrás |
badlogic
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02c6f9cc63
[cpp][sfml] Backported changes from 3.7-beta-cpp branch. See #1192.
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há 6 anos atrás |
badlogic
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454ecf0c2c
[cpp] Added event volume and balance, see #1171.
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há 7 anos atrás |
badlogic
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4b66fffcd7
[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
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há 7 anos atrás |
badlogic
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5087cd0373
[cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events.
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há 7 anos atrás |
badlogic
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5aab588928
[c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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há 7 anos atrás |
badlogic
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265b18571c
Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures.
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há 7 anos atrás |
badlogic
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b7ae63f743
Fixed crashes on MSVC.
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há 7 anos atrás |
badlogic
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a3a0648ce7
[cpp] Fixes completion event firing for 0 duration animations. See #1112.
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há 7 anos atrás |
badlogic
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0bbcd971e9
Ported first batch of last changes to runtimes.
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há 7 anos atrás |
badlogic
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bd665df1d3
[cpp] Cleaned up API.
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há 7 anos atrás |
badlogic
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e4a029e1a7
[cpp] Added VertexEffect.
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há 7 anos atrás |
badlogic
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9ceec41432
[cpp] Removed toString, fixed up remaining memory leaks in clipping and animation state code.
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há 7 anos atrás |
badlogic
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99d3e15a18
[cpp] Fixed all the things by calloc'ing instead of allocing...
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há 7 anos atrás |
badlogic
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7a18b81226
[cpp] Added toString method for SpineObjects, fixed up math, fixed up IKConstraint.
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há 7 anos atrás |
badlogic
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6e8f0eaa27
[cpp] More SkeletonBinary fixes.
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há 7 anos atrás |
badlogic
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a8fd3e14be
[cpp] Fixed up binary reader, added debug extension for memory profiling, fixed up RTTI usage, fixed update cache sorting.
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há 7 anos atrás |
badlogic
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ed7dc4ea93
[cpp] Added preliminary SFML backend, fixed up a few APIs.
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há 7 anos atrás |
badlogic
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2137dddf3b
[sfml] Added cpp backend, refactored build.
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há 7 anos atrás |