История коммитов

Автор SHA1 Сообщение Дата
  Mario Zechner 97d49b37b7 License header update 2 месяцев назад
  Mario Zechner e7b47f64f3 [cocos2dx] Add physics example 1 год назад
  Mario Zechner 4047f1ba07 Updated license headers. 2 лет назад
  Mario Zechner 927fd637f0 [cocos2dx] Rework way meshes are generated to fix crash when attachment sources region from a sequence. Closes #2166. 2 лет назад
  Nathan Sweet 96a998b82d Spine Runtimes License Agreement update (September 24, 2021). 3 лет назад
  badlogic 87658c7d31 [c][cpp] Spotless formatter 4 лет назад
  badlogic b67bf992a0 Single bone IK fix and license header update. Closes #1580, closes #1581. 5 лет назад
  badlogic bf14723dcc [cocos2dx] Initial cocos2dx v4 support. Need to fix formatting, ensure v3 and v4 work on all supported platforms, unify headers where possible and minimize code duplication. 5 лет назад
  badlogic 656b08a32e [cocos2dx] Added IK example, see #1532. Also added SkeletonAnimation::setPreUpdateWorldTransformsListener() and SkeletonAnimation::setPostUpdateWorldTransformsListener(). 5 лет назад
  badlogic e89043b1f6 [cpp] Fixes #1444. SpineObject was using the wrong calloc. 5 лет назад
  badlogic e9929461f4 [cocos2dx] Added mix-and-match example. See #1375. 6 лет назад
  badlogic 7f7e5f0fec Updated license headers and LICENSE files. 6 лет назад
  badlogic bb1bdd7046 Merge branch '3.7-beta' into 3.7-beta-cpp 6 лет назад
  sp-stefano-lanza 7183e3b0bd Feature/new skeleton culling (#1196) 6 лет назад
  badlogic f033239b54 [cocos2dx] Fixes tint black. 7 лет назад
  badlogic f315f36956 [cocos2dx] Fixed batchers, MSVC projects. 7 лет назад
  badlogic 7e68a48189 [cocos2dx] More fixes to two color batching. 7 лет назад
  badlogic 878a6e6435 Refactored C++ runtime, added cocos2d-x cpp runtime. 7 лет назад
  badlogic eecde9e871 [cocos2d-x] Closes #1075, added SkeletonRenderer:setSlotsRange and SkeletonRenderer::createWithSkeleton. Allows rendering parts of a single skeleton, mixed with other nodes. See SkeletonRendererSeparator.cpp for an example. 7 лет назад
  badlogic 676b740269 [c] Added stride to spSkeletonClipping_clipTriangles. [cocos2dx] Added clipping. 8 лет назад
  NathanSweet c0fdc454a2 Fixed inconsistent newlines. 8 лет назад
  badlogic 5aa27771c3 [runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things... 8 лет назад
  John b9bd66b36b Updated spine-c, spine-sfml, spine-cocos2d-objc and spine-cocos2dx to 3.2.01 9 лет назад
  NathanSweet e68c830876 cocos2d-x support for: 2.2.4, 3.0, 3.1alpha1 11 лет назад
  NathanSweet df959cb646 Meshes, FFD and skinning for cocos2d-x. 11 лет назад
  NathanSweet 5c6ebf2c63 cocos2d-x updated to 3.1alpha0. 11 лет назад
  NathanSweet e2fccf72d6 License update. 12 лет назад
  NathanSweet f935a4ede0 License headers. 12 лет назад
  NathanSweet d67191d653 Renamed ExampleScene to ExampleLayer. 12 лет назад
  NathanSweet ec8509b511 Source formatting, clean up. 12 лет назад