BearishSun
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f2a2f44533
Bugfix: Disabling both SSR and indirect lighting will no longer break lighting
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8 éve |
BearishSun
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4c4e57de0d
Bugfix: Removing incorrect variation from MSAACoverage shader
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8 éve |
BearishSun
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e605573591
Refactor: Shader variations are now defined directly in BSL files
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8 éve |
BearishSun
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6f23af9b1d
Bugfix: Fixing invalid rendering of non-shadowed lights
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8 éve |
BearishSun
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bf5437064f
Bugfix: Animation gizmo now shows correct bounds of the animated object
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8 éve |
BearishSun
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b6754b366b
Bugfix: Animation no longer runs when editor is in stopped mode
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8 éve |
BearishSun
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f764a40947
Bugfix: Selection rendering in the editor now works properly for animated objects
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8 éve |
BearishSun
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1fefa8e763
Bugfix: Duplicated objects are now duplicated using their world position instead of local position
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8 éve |
BearishSun
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8251636f5f
Bugfix: Fixed a crash when switching to a custom material (or initializing a material with a null shader)
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8 éve |
BearishSun
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e8e803e50a
Refactor: Making a warning only visible in verbose mode, as it's too common and not important enough to spam the console
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8 éve |
BearishSun
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0d7b4d33c1
Bugfix: Transparent material now uses albedo alpha channel for determining opacity
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8 éve |
BearishSun
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ab0602fb87
Bugfix: Incorrectly animated meshes that had animation curves of varying lengths
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8 éve |
BearishSun
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670e6eb1ec
Bugfix: Keyframe reduction option is now respected during mesh import
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8 éve |
BearishSun
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2622bb6bd0
Bugfix: Freezing animations will now properly hold the frozen state instead of breaking the mesh
|
8 éve |
BearishSun
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423adce917
Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers
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8 éve |
BearishSun
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ca96a44dd7
Refactor: Removing a specific bit of code meant for local debugging only
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8 éve |
BearishSun
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39e4033d6d
Bugfix: Fix for incorrectly rotated animated meshes
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8 éve |
BearishSun
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f3efd9ed9f
Bugfix: Fixing a compile error in Vulkan plugin
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8 éve |
BearishSun
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ba95818f12
Bugfix: Fixing a crash in animation evaluation when attempting to interpolate between identical keyframes
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8 éve |
BearishSun
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632a87c12c
Bugfix: Internal parameters for the transparent material and now properly marked and parsed as such
|
8 éve |
BearishSun
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b9a107bd99
Bugfix: Object picking in editor scene view now works properly on OpenGL
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8 éve |
BearishSun
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e181c3fb84
Bugfix: Fixing positioning of the camera gizmo
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8 éve |
BearishSun
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efb1f327f6
Refactor: Fixing mixed tabs and spaces
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8 éve |
BearishSun
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346ed33e80
Bugfix: Mouse wheel scroll events now properly trigger
|
8 éve |
BearishSun
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c7e198eda1
Bugfix: Fixing a crash when switching material shaders
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8 éve |
BearishSun
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23cbfddd23
Bugfix: Clearing a GUI layout will no longer destroy the child GUI elements if their reference is also held somewhere else
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8 éve |
BearishSun
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df3857c746
Bugfix: GLSL parameter block size checking code now works properly
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8 éve |
BearishSun
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f88f0b8f86
Bugfix: Fixing the getting started example
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8 éve |
BearishSun
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63ef0b05cf
Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view
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8 éve |
BearishSun
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c680e38023
Bugfix: Fixing a crash when deleting a non-main camera
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8 éve |