Commit történet

Szerző SHA1 Üzenet Dátum
  BearishSun f2a2f44533 Bugfix: Disabling both SSR and indirect lighting will no longer break lighting 8 éve
  BearishSun 4c4e57de0d Bugfix: Removing incorrect variation from MSAACoverage shader 8 éve
  BearishSun e605573591 Refactor: Shader variations are now defined directly in BSL files 8 éve
  BearishSun 6f23af9b1d Bugfix: Fixing invalid rendering of non-shadowed lights 8 éve
  BearishSun bf5437064f Bugfix: Animation gizmo now shows correct bounds of the animated object 8 éve
  BearishSun b6754b366b Bugfix: Animation no longer runs when editor is in stopped mode 8 éve
  BearishSun f764a40947 Bugfix: Selection rendering in the editor now works properly for animated objects 8 éve
  BearishSun 1fefa8e763 Bugfix: Duplicated objects are now duplicated using their world position instead of local position 8 éve
  BearishSun 8251636f5f Bugfix: Fixed a crash when switching to a custom material (or initializing a material with a null shader) 8 éve
  BearishSun e8e803e50a Refactor: Making a warning only visible in verbose mode, as it's too common and not important enough to spam the console 8 éve
  BearishSun 0d7b4d33c1 Bugfix: Transparent material now uses albedo alpha channel for determining opacity 8 éve
  BearishSun ab0602fb87 Bugfix: Incorrectly animated meshes that had animation curves of varying lengths 8 éve
  BearishSun 670e6eb1ec Bugfix: Keyframe reduction option is now respected during mesh import 8 éve
  BearishSun 2622bb6bd0 Bugfix: Freezing animations will now properly hold the frozen state instead of breaking the mesh 8 éve
  BearishSun 423adce917 Bugfix: Ensuring shader input & output naming matches in GLSL, in order to resolve a pipeline validation issue when using Mesa drivers 8 éve
  BearishSun ca96a44dd7 Refactor: Removing a specific bit of code meant for local debugging only 8 éve
  BearishSun 39e4033d6d Bugfix: Fix for incorrectly rotated animated meshes 8 éve
  BearishSun f3efd9ed9f Bugfix: Fixing a compile error in Vulkan plugin 8 éve
  BearishSun ba95818f12 Bugfix: Fixing a crash in animation evaluation when attempting to interpolate between identical keyframes 8 éve
  BearishSun 632a87c12c Bugfix: Internal parameters for the transparent material and now properly marked and parsed as such 8 éve
  BearishSun b9a107bd99 Bugfix: Object picking in editor scene view now works properly on OpenGL 8 éve
  BearishSun e181c3fb84 Bugfix: Fixing positioning of the camera gizmo 8 éve
  BearishSun efb1f327f6 Refactor: Fixing mixed tabs and spaces 8 éve
  BearishSun 346ed33e80 Bugfix: Mouse wheel scroll events now properly trigger 8 éve
  BearishSun c7e198eda1 Bugfix: Fixing a crash when switching material shaders 8 éve
  BearishSun 23cbfddd23 Bugfix: Clearing a GUI layout will no longer destroy the child GUI elements if their reference is also held somewhere else 8 éve
  BearishSun df3857c746 Bugfix: GLSL parameter block size checking code now works properly 8 éve
  BearishSun f88f0b8f86 Bugfix: Fixing the getting started example 8 éve
  BearishSun 63ef0b05cf Bugfix: Camera loaded from a saved scene will now properly be displayed in the Game view 8 éve
  BearishSun c680e38023 Bugfix: Fixing a crash when deleting a non-main camera 8 éve